Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove useless executable bit that Windows adds. | onefang | 2020-09-09 | 1 | -0/+0 |
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* | try to fix console AGAIN | UbitUmarov | 2019-10-22 | 1 | -2/+4 |
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* | missing file | UbitUmarov | 2019-09-24 | 1 | -2/+6 |
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* | Call SetServer on consoles reflectively to avoid having type checks in ↵ | Melanie | 2019-08-21 | 1 | -1/+1 |
| | | | | places where it tends to be forgotten to update them. | ||||
* | Massive console refactor. Greatly simplify interface. | Melanie | 2019-08-20 | 1 | -13/+4 |
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* | factor out common HandleShow code for "show uptime" | Justin Clark-Casey (justincc) | 2012-11-22 | 1 | -1/+1 |
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* | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+53 |
of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo) |