Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet ↵ | Adam Johnson | 2009-08-16 | 1 | -0/+3 |
| | | | | Handler - ref mantis #4010 | ||||
* | Add the new StatusData block to the other two searchh packets | Melanie Thielker | 2009-07-28 | 1 | -0/+2 |
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* | Fix a null data block in DirClassifiedReply packet, preventing a session | Melanie Thielker | 2009-07-28 | 1 | -0/+1 |
| | | | | | | | crash in search. Fixes Mantis #3952 | ||||
* | Formatting cleanup. | Jeff Ames | 2009-07-23 | 1 | -6/+3 |
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* | * Created a way that the OpenSimulator scene can ask the physics scene to do ↵ | Teravus Ovares | 2009-07-19 | 1 | -0/+1 |
| | | | | | | | | | a raycast test safely. * Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint) | ||||
* | fixed the bug where changing the rotation of a selection of prims in a ↵ | MW | 2009-07-17 | 1 | -0/+3 |
| | | | | | | | | | linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. [Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.] | ||||
* | Changed the DeRezObject event so it passes a list<uint> of localIDs in one ↵ | MW | 2009-07-12 | 1 | -1/+1 |
| | | | | event trigger rather than triggering the event once for every localid in the derez packet. | ||||
* | Restore the functionality that was removed in r9928. This lets the load | Melanie Thielker | 2009-07-01 | 1 | -1/+8 |
| | | | | | | | | | balancer plugin work again. Create a new method, GetClientEP, to retrieve only the EndPoint for script usage. Marked the purpose of the method in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo functionality. | ||||
* | From: Chris Yeoh <yeohc@au1.ibm.com> | Sean Dague | 2009-06-19 | 1 | -1/+4 |
| | | | | | | This patch ensures that the touch positions are set during touch_end events (currently only working for touch_start and touch events). | ||||
* | Formatting cleanup. | Jeff Ames | 2009-06-10 | 1 | -1/+1 |
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* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | Send the owner name, not the client name on SendDialog. | Homer Horwitz | 2009-05-16 | 1 | -1/+1 |
| | | | | | | This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661. | ||||
* | Paving the way for syncing group permissions across a grid | Melanie Thielker | 2009-05-12 | 1 | -0/+1 |
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* | Add a method to flush the prim update buffers once a frame, since the timer | Melanie Thielker | 2009-05-04 | 1 | -0/+2 |
| | | | | | | | appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this. | ||||
* | Thank you, mpallari, for a patch that increses efficiency by combining | Melanie Thielker | 2009-04-30 | 1 | -1/+1 |
| | | | | | | | | avatar updates into a single packet. Applied with changes. Fixes Mantis #3136 | ||||
* | Add PlacesQuery packet | Melanie Thielker | 2009-04-20 | 1 | -0/+3 |
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* | Correctly flag group owned prims in the land prim list | Melanie Thielker | 2009-04-16 | 1 | -1/+1 |
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* | Fix build break and change some groups interfaces | Melanie Thielker | 2009-04-16 | 1 | -1/+1 |
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* | Commit the group deeding support, thank you, mcortez | Melanie Thielker | 2009-04-15 | 1 | -0/+3 |
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* | Thank you, Fly-Man, for a patch that adds the stub to handle the | Melanie Thielker | 2009-04-14 | 1 | -0/+1 |
| | | | | | | avatar interests update. | ||||
* | Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag | nlin | 2009-04-10 | 1 | -1/+4 |
| | | | | | | | | | | | | | | Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.) | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=3227 | Justin Clarke Casey | 2009-04-07 | 1 | -0/+4 |
| | | | | | | | * Implement "Add To Outfit" * Thanks FredoChaplin | ||||
* | Thanks jonc, for a patch that adds rendering of classic clouds. | Homer Horwitz | 2009-04-04 | 1 | -0/+1 |
| | | | | | First part of Mantis #964, the necessary clouds image will follow separately. | ||||
* | Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵ | nlin | 2009-04-04 | 1 | -0/+4 |
| | | | | | | | | | SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381 | ||||
* | Add PickInfoReply packet. | Melanie Thielker | 2009-03-30 | 1 | -0/+2 |
| | | | | | | Fixes Mantis #3324 | ||||
* | Change the client API to use GridInstantMessage for the "last mile" of IM | Melanie Thielker | 2009-03-29 | 1 | -5/+1 |
| | | | | | | | sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters. | ||||
* | Finish the offline IM module (still needs a server). Add rudimentary | Melanie Thielker | 2009-03-29 | 1 | -0/+1 |
| | | | | | | | support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now). | ||||
* | Add mute list request event and dummy response | Melanie Thielker | 2009-03-28 | 1 | -0/+5 |
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* | * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵ | Teravus Ovares | 2009-03-28 | 1 | -1/+1 |
| | | | | | | | with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified! | ||||
* | Add the events needed for profiles. | Melanie Thielker | 2009-03-27 | 1 | -0/+9 |
| | | | | | | Fixes Mantis #3324 | ||||
* | Remove a hardcoded flow/dependency on the money module from LLCLientView | Melanie Thielker | 2009-03-27 | 1 | -0/+2 |
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* | Thank you, mcortez, for a patch that fixes a number of long standing | Melanie Thielker | 2009-03-13 | 1 | -0/+9 |
| | | | | | | | issues with the sun module. Fixes Mantis #3295 | ||||
* | Plumb in the RetrieveInstantMessages event that is sent by the viewer | Melanie Thielker | 2009-02-26 | 1 | -0/+3 |
| | | | | | | when it is ready to receive offline IM | ||||
* | Thank you, Snowdrop, for a patch that makes the callback ID parameter | Melanie Thielker | 2009-02-19 | 1 | -1/+1 |
| | | | | | | | | usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190 | ||||
* | Re-add the objectID field to the anim pack, that was deemed unneccessary | Melanie Thielker | 2009-02-17 | 1 | -1/+1 |
| | | | | | | | | and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state. | ||||
* | * Change SendBulkUpdateInventory from two methods to one which accepts an ↵ | Justin Clarke Casey | 2009-02-11 | 1 | -11/+7 |
| | | | | InventoryNode | ||||
* | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 2009-01-16 | 1 | -1/+6 |
| | | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | ||||
* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -10/+20 |
| | | | | matches the existing Stop() and Restart() methods) | ||||
* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -1/+8 |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | ||||
* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -0/+6 |
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* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+5 |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+8 |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+15 |
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* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -4/+2 |
| | | | | code in the SoundModule | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -3/+3 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | Plumb the TP-Sending packets | Melanie Thielker | 2008-12-14 | 1 | -0/+6 |
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* | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 2008-12-04 | 1 | -0/+7 |
| | | | | | | | | (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | ||||
* | Revert justincc's try to change the licence char-by-char AGAIN!!! :P | Homer Horwitz | 2008-11-29 | 1 | -1/+1 |
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* | * refactor: Replace derez destiation magic numbers with an enumeration | Justin Clarke Casey | 2008-11-28 | 1 | -3/+2 |
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