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path: root/OpenSim/Framework/IClientAPI.cs (follow)
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* Remove useless executable bit that Windows adds.onefang2020-09-091-0/+0
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* terraforming changes: support selected parcel edit; fix area smoothUbitUmarov2019-11-101-1/+1
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* terraforming changes: make sliders work, remove some brushs, etc. Feedback ↵UbitUmarov2019-11-091-3/+2
| | | | needed (run prebuild)
* extent supported number of avatar textures/bakes/wearables, tell viewers ↵UbitUmarov2019-09-111-1/+1
| | | | about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
* Put a scope un users. Should fix Unknown UserUMMAU43 unless the user IS unknownMelanie Thielker2019-08-071-0/+1
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* reduce some useless array copiesUbitUmarov2019-06-091-1/+2
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* missing fileUbitUmarov2019-04-101-0/+1
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* send agent view range to new child agentsUbitUmarov2019-04-041-0/+1
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* a few more changes on initial objects sendUbitUmarov2019-03-301-2/+2
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* add more test code to make usage od compressed updates etc. Should be ↵UbitUmarov2019-03-231-3/+14
| | | | disable, but well many things can go wrong.
* RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov2019-03-201-1/+1
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* remove redundant codeUbitUmarov2019-03-171-2/+0
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* direct encode lludp terse object update, let contain texture entryUbitUmarov2019-03-021-1/+0
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* missing file on the kick commitUbitUmarov2019-02-201-1/+1
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* mess around with prioritizerUbitUmarov2019-01-251-20/+7
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* cosmetics on terrain patchsUbitUmarov2019-01-201-2/+2
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* change cancel kill update flagsUbitUmarov2019-01-041-1/+3
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* more on the hack (runprebuild)UbitUmarov2019-01-021-1/+1
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* replace my hack by others hackUbitUmarov2019-01-011-1/+1
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* temporary HACK to not kill some viewersUbitUmarov2018-12-311-0/+1
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* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-281-6/+12
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* remove a dev only conditional on lludp handlers; change parcel lists updates ↵UbitUmarov2018-11-251-4/+2
| | | | a bit;
* sound radius: missing fileUbitUmarov2018-04-101-1/+1
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* add missing part of mutes list protocolUbitUmarov2017-11-161-1/+1
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* several changes for osTeleportObjectUbitUmarov2017-04-151-4/+4
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* add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov2017-04-141-4/+6
| | | | they should be use to bypass normal delayed updates, for debug
* several changes relative to objects return and parcel prim counts: avoid ↵UbitUmarov2017-01-271-1/+1
| | | | null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
* change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov2017-01-111-1/+1
| | | | the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-36/+36
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* a few changes to Gods ( ie administrators) controlUbitUmarov2017-01-051-2/+2
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* Rename charterMember to membershipType to show what it actually is.Melanie Thielker2016-12-121-1/+1
| | | | | | This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
* add a version tag to wind and cloud data updates to iclientUbitUmarov2016-09-231-2/+2
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* send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov2016-08-251-0/+2
| | | | physics single caps message per selection request
* first step changing Object Select codeUbitUmarov2016-08-251-1/+1
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* add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-181-1/+3
| | | | info), where info in info message field. only minimal testing done
* fix entity update flags updateUbitUmarov2016-08-071-9/+8
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* several changes related to culling optionUbitUmarov2016-08-071-32/+20
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* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-3/+4
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* add a public SetGroupPowers to clientViewUbitUmarov2016-07-261-0/+2
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* let some group related data to have a public setUbitUmarov2016-07-261-3/+3
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* get a copy of current clientView group powersUbitUmarov2016-07-261-0/+2
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* add a few methods to modify clientview group powersUbitUmarov2016-07-011-0/+3
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* Apply user specified default perms across the board, to items uploaded as ↵Melanie Thielker2016-04-291-1/+1
| | | | | | | | well as items created and to rezzed prims in world. This effectively removes the concept of "default permissions" from OpenSim because all known modern viewers set the permissions flags on login. Ancient abandoned viewers will now default to the SL defaults.
* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+2
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* add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov2015-10-261-0/+2
| | | | (X,Y). For now one pair is good enough.
* add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov2015-09-271-0/+1
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* delay terrain sending if land queue is 2 busyUbitUmarov2015-08-221-0/+2
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* Track selected objects per clientMelanie Thielker2015-08-151-0/+2
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* scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-0/+1
| | | | root as was done before )
* add method to get a category throttle rateUbitUmarov2014-08-291-0/+1
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