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2017-11-16add missing part of mutes list protocolUbitUmarov1-1/+1
2017-04-15several changes for osTeleportObjectUbitUmarov1-4/+4
2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov1-4/+6
they should be use to bypass normal delayed updates, for debug
2017-01-27 several changes relative to objects return and parcel prim counts: avoid ↵UbitUmarov1-1/+1
null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov1-1/+1
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-36/+36
2017-01-05a few changes to Gods ( ie administrators) controlUbitUmarov1-2/+2
2016-12-12Rename charterMember to membershipType to show what it actually is.Melanie Thielker1-1/+1
This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
2016-09-23add a version tag to wind and cloud data updates to iclientUbitUmarov1-2/+2
2016-08-25 send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov1-0/+2
physics single caps message per selection request
2016-08-25 first step changing Object Select codeUbitUmarov1-1/+1
2016-08-18add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov1-1/+3
info), where info in info message field. only minimal testing done
2016-08-07fix entity update flags updateUbitUmarov1-9/+8
2016-08-07several changes related to culling optionUbitUmarov1-32/+20
2016-08-05 more changes relative to incorrect use of activegroupidUbitUmarov1-3/+4
2016-07-26 add a public SetGroupPowers to clientViewUbitUmarov1-0/+2
2016-07-26 let some group related data to have a public setUbitUmarov1-3/+3
2016-07-26 get a copy of current clientView group powersUbitUmarov1-0/+2
2016-07-01add a few methods to modify clientview group powersUbitUmarov1-0/+3
2016-04-29Apply user specified default perms across the board, to items uploaded as ↵Melanie Thielker1-1/+1
well as items created and to rezzed prims in world. This effectively removes the concept of "default permissions" from OpenSim because all known modern viewers set the permissions flags on login. Ancient abandoned viewers will now default to the SL defaults.
2016-03-09Plumb RezRestoreToWorld from the client (part done)Melanie Thielker1-0/+2
2015-10-26 add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov1-0/+2
(X,Y). For now one pair is good enough.
2015-09-27 add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov1-0/+1
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov1-0/+2
2015-08-15Track selected objects per clientMelanie Thielker1-0/+2
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+1
root as was done before )
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+1
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+2
optionally overriding its parentID. check what it does to attachments
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-0/+2
connections console command
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-1/+1
- Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to ↵Diva Canto1-1/+1
lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-0/+2
- The existing event to scene has been split into 2: OnAgentUpdate and OnAgentCameraUpdate, to better reflect the two types of updates that the viewer sends. We can run one without the other, which is what happens when the avie is still but the user is camming around - Added thresholds (as opposed to equality) to determine whether the update is significant or not. I thin these thresholds are ok, but we can play with them later - Ignore updates of HeadRotation, which were problematic and aren't being used up stream
2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-3/+2
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-3/+2
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-05-24This is an experimental patch that adds support for comparing textureMic Bowman1-1/+1
hashes for the purpose of accurately responding to AgentTextureCached packets. There is a change to IClientAPI to report the wearbles hashes that come in through the SetAppearance packet. Added storage of the texture hashes in the appearance. While these are added to the Pack/Unpack (with support for missing values) routines (which means Simian will store them properly), they are not currently persisted in Robust.
2013-05-09remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)1-2/+1
2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman1-0/+5
packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
2013-04-25Change EconomyDataRequest signature to use an IClientAPI rather than UUID. ↵Melanie1-1/+1
This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID. Sending the reply requires having the IClientAPI.
2013-04-25Change EconomyDataRequest signature to use an IClientAPI rather than UUID. ↵Melanie1-1/+1
This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID. Sending the reply requires having the IClientAPI.
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+2
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+2
2013-02-12Revert "Push updates from keyframe directly to the front of the output queue ↵Melanie1-2/+1
rather" This reverts commit 04235e58e87ae42617111cad2884e42785914d4e.
2013-02-12Push updates from keyframe directly to the front of the output queue ratherMelanie1-1/+2
than through the update system.
2013-02-07Plumb the path from the client to the extra physics params and backMelanie1-1/+3
2012-12-21* Partial Commit for Avatar Appearance to include the functionality of ↵teravus1-1/+1
Cached Bakes.
2012-12-07revert the use of avatar skeleton and use avatar size provided by viewers,UbitUmarov1-1/+1
since at least for now seems good enought
2012-11-17* Plumbing and basic setting of the GetMesh Cap Throttler.teravus1-0/+2
* Last step is to flip the throttle distribution.
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-43/+3
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus1-1/+1
EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
2012-10-25Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)1-2/+14
Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.