| Commit message (Expand) | Author | Age | Files | Lines |
* | * remove redundant sync locking in AssetServerBase since this is already bein... | Justin Clarke Casey | 2008-07-07 | 1 | -1/+1 |
* | * Cache knowledge in the region server that the asset service has reported an... | Justin Clarke Casey | 2008-05-16 | 1 | -1/+2 |
* | * Removing unnecessary LLUUID.Zero check from AssetCache | Justin Clarke Casey | 2008-05-16 | 1 | -2/+5 |
* | * Spring cleaning. | Adam Frisby | 2008-04-29 | 1 | -2/+2 |
* | * Optimised using statements and namespace references across entire project (... | Adam Frisby | 2008-04-21 | 1 | -2/+0 |
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 1 | -26/+26 |
* | * Report 'asset not found' situations back to UserTextureDownloadService | Justin Clarke Casey | 2008-02-20 | 1 | -1/+11 |
* | Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main | Justin Clarke Casey | 2007-12-28 | 1 | -6/+0 |
* | * Optimized usings | lbsa71 | 2007-12-27 | 1 | -1/+1 |
* | * ARequest changed name to AssetRequest and moved to own file. | lbsa71 | 2007-12-14 | 1 | -6/+0 |
* | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2007-12-10 | 1 | -2/+2 |
* | renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti... | MW | 2007-11-01 | 1 | -1/+1 |
* | * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. | lbsa71 | 2007-10-31 | 1 | -0/+69 |