| Commit message (Expand) | Author | Files | Lines |
2008-02-10 | Clean up logging calls using String.Format explicitly | Jeff Ames | 1 | -9/+8 |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -38/+40 |
2008-02-02 | * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o... | Teravus Ovares | 1 | -3/+3 |
2008-01-21 | * Scripts edited within a prim will now be persisted correctly | Justin Clarke Casey | 1 | -61/+32 |
2008-01-21 | Method rename | Justin Clarke Casey | 1 | -1/+1 |
2008-01-21 | Properly lock new separate database accesses | Justin Clarke Casey | 1 | -52/+55 |
2008-01-21 | * Make object persistence more granular by separating prim and prim inventory... | Justin Clarke Casey | 1 | -13/+6 |
2008-01-21 | * Stopped Physical Object saving on SQLite got commented out in my last commi... | Teravus Ovares | 1 | -3/+3 |
2008-01-20 | * Added hooks for logout to all IUserService and all that implement it. | Teravus Ovares | 1 | -3/+3 |
2008-01-16 | * More prim inventory synchronization | Justin Clarke Casey | 1 | -11/+14 |
2008-01-16 | * Store task inventory when an object is taken into agent inventory | Justin Clarke Casey | 1 | -41/+43 |
2008-01-15 | * Mother of all commits: | Adam Frisby | 1 | -2/+2 |
2008-01-14 | move db open to initialization, which is where it should have been | Sean Dague | 1 | -40/+22 |
2008-01-11 | * Do database implementation for prim inventory items in mysql | Justin Clarke Casey | 1 | -17/+34 |
2008-01-11 | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 1 | -4/+4 |
2008-01-09 | moving Region store for SQLite into the OpenSim.Framework.Data.SQLite | Sean Dague | 1 | -2/+2 |
2008-01-08 | make Stopped a property of the SceneObjectPart instead of in the | Sean Dague | 1 | -12/+1 |
2008-01-07 | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 1 | -1/+1 |
2008-01-06 | Factor out TaskInventoryItem | Justin Clarke Casey | 1 | -9/+9 |
2008-01-06 | Prim inventory phase 4. Properly recover the prim folder ID from storage. S... | Justin Clarke Casey | 1 | -4/+10 |
2008-01-05 | Persistent prim inventory phase 3. Now retrieving prim item data from persis... | Justin Clarke Casey | 1 | -25/+67 |
2008-01-05 | Dah, don't try and commit the primitems table if we're not running with prim ... | Justin Clarke Casey | 1 | -1/+37 |
2008-01-05 | Prim inventory storage phase 2. Add a prim inventory script item to sqlite e... | Justin Clarke Casey | 1 | -6/+129 |
2007-12-28 | * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ... | lbsa71 | 1 | -2/+2 |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -143/+163 |
2007-12-27 | * Fixed MonoSQLite Update Table routine | Teravus Ovares | 1 | -7/+21 |
2007-12-27 | * AssetServerBase: _ProcessRequest is now called GetAsset | lbsa71 | 1 | -1/+5 |
2007-12-27 | * Added Sit Target persistence over sim restarts for mySQL and MonoSQLite. | Teravus Ovares | 1 | -0/+48 |
2007-12-27 | Prim inventory persistence phase 1: Creation of preliminary table in sqlite. | Justin Clarke Casey | 1 | -3/+82 |
2007-12-21 | *on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStore | Teravus Ovares | 1 | -1/+1 |
2007-12-20 | Fix up other sqlite db interactions to use non-hyphenated uuid | Justin Clarke Casey | 1 | -34/+34 |
2007-12-18 | Fix typo. AutionID -> AuctionID | Sean Dague | 1 | -3/+3 |
2007-12-18 | *Removed Unneeded Debug I added in my last revison | mingchen | 1 | -5/+1 |
2007-12-18 | *Parcels and their access lists now store over multiple sessions when the dat... | mingchen | 1 | -2/+323 |
2007-12-17 | *Land has now been linked to the StorageManager. Next step is to fill in the ... | mingchen | 1 | -4/+4 |
2007-12-04 | * Fixed a whole bunch of console messages. | Adam Frisby | 1 | -2/+2 |
2007-11-27 | Remove unused function, one less warning | Sean Dague | 1 | -7/+0 |
2007-11-19 | put in changes to only keep the last terrain revision. The current | Sean Dague | 1 | -0/+14 |
2007-11-19 | hopefully resolve mantis issue #10 by locking correcty around terrain methods | Sean Dague | 1 | -50/+54 |
2007-11-16 | More cleaning up when deleting regions from a instance. NOTE: IGridServices.D... | MW | 1 | -13/+0 |
2007-11-15 | *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim... | lbsa71 | 1 | -7/+7 |
2007-11-15 | make Stopped a bit sloppier which should help address any float round off issues | Sean Dague | 1 | -6/+7 |
2007-11-14 | added first attempt at storing stopped physical objects | Sean Dague | 1 | -1/+17 |
2007-11-14 | clean up most of my mess on terrain. Someone on .NET please test and make | Sean Dague | 1 | -21/+19 |
2007-11-14 | managed to produce and kill the same exception on mono as on .net. Hopefully | Sean Dague | 1 | -0/+5 |
2007-11-14 | bury connect creation deeper down in case this is what .NET hates | Sean Dague | 1 | -0/+1 |
2007-11-14 | random shot in the dark | Sean Dague | 1 | -3/+4 |
2007-11-14 | remove limit stanza, see if this helps. | Sean Dague | 1 | -1/+1 |
2007-11-14 | get rid of parametrized query, in case this is the .NET issue (I hope not) | Sean Dague | 1 | -5/+5 |
2007-11-14 | further adventures in .NET workarounds | Sean Dague | 1 | -1/+4 |