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2008-01-07*Added ability to update only necessary data on insertRegion for the grid ↵mingchen1-5/+23
server.
2008-01-02* Updates UserServer Teravus Ovares1-4/+0
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2008-01-01* You can add and remove a friend in standalone now within the same ↵Teravus Ovares1-0/+7
simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
2007-12-31* Added database and UserManagerBase glue for FriendsList managementTeravus Ovares2-1/+169
* Don't forget to run prebuild
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares1-0/+25
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa711-2/+2
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-27* Optimized usingslbsa717-259/+269
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-27* Fixed MonoSQLite Update Table routineTeravus Ovares1-14/+27
* Charles, this will fix the red issue. * Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected.
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-1/+4
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
2007-12-27* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares1-0/+42
* SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE * The first time you run OpenSim after updating past this revision, you'll see a lot of Errors. Be calm, shutdown the simulator, and start it again and your prims table will be updated. * MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist.
2007-12-27Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey1-1/+2
No user functionality yet. This code is not turned on, so there is no possibility of disruption to existing databases.
2007-12-23Miscellaneous small tweaks and more logging messages to move towards ↵Justin Clarke Casey1-1/+1
resolving inventory problems
2007-12-20* and another :/Teravus Ovares1-2/+2
2007-12-20* Fixed implicit .ToString() in shape fetch.Teravus Ovares1-2/+2
2007-12-20* fixed a few Implicit uses of .ToString()Teravus Ovares1-9/+9
2007-12-20* Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares1-18/+18
OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames4-30/+30
Works with LibSL rev>1532
2007-12-20Extended svn:eol-style to check some other file types.Jeff Ames5-52/+52
2007-12-19Misc. cleanup:Jeff Ames1-2/+2
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
2007-12-18*Parcels now fully work on MySQL as a datastore after a few tweaks and bug ↵mingchen1-6/+75
fixes after testing
2007-12-18*Fixed MySQLDataStore bug causing errors on startupmingchen1-12/+12
2007-12-18*Using Mysql as the datastore should now store parcels across multiple sessionsmingchen1-0/+228
2007-12-18*Parcels and their access lists now store over multiple sessions when the ↵mingchen1-1/+1
datastore is sqlite
2007-12-17*Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen1-4/+4
functions for the different datastore interfaces for Land Objects.
2007-12-15Put out a more comprehensible message when user authentication fails than ↵Justin Clarke Casey1-21/+2
the current NullReferenceException based one
2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee1-0/+22
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
2007-12-13Minor cleanupJeff Ames1-2/+7
2007-12-12* Patch from justincc to fix Inconsistent automatic mysql table creation - ↵Teravus Ovares6-0/+183
see bug 169
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-12-10enable autocreation of mysql inventory tables again. I thinkSean Dague1-7/+9
I stopped the looping issue on continous upgrade with this as well.
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames5-9/+9
notice of doom
2007-12-08Adding an explicit close() and dispose() in the hope that it might help with ↵Brian McBee1-0/+3
assetserver issues.
2007-12-08This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague1-9/+17
no root folder is found and it makes the user server wait longer for the inventory server to do its work. From Justin Casey (IBM)
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares2-19/+25
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby2-3/+3
2007-12-01as a Test, attempted to disable mysql inventory table auto creation.MW1-1/+1
2007-11-26Attempt to handle MYSQL error fetching assetsBrian McBee1-10/+17
2007-11-24* Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby1-1/+1
2007-11-22* removed erroneous commentslbsa711-3/+0
2007-11-17set svn:eol-styleJeff Ames1-1015/+1015
2007-11-15*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵lbsa711-22/+2
OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin)
2007-11-15* Added MySQLDataStore (adapted from MonoSqlitelbsa711-0/+1035
* Made startup a little bit more forgiving on dll load * Minor renamings and musings
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2-1/+165
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-11-05* Temporarily reverted SQL syntax.Adam Frisby1-3/+3
2007-11-04* Changed MySQL Syntax on Region Updates for Grid Server.Adam Frisby1-2/+3
2007-11-01Need to clean up resources when creating/updating assetsTleiades Hax1-0/+1
2007-11-01(no commit message)Tleiades Hax1-10/+14
2007-10-30* Optimized usingslbsa717-274/+332
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW4-4/+4
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-14/+16
Run this on a major grid, and weep