aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Console (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* Change prompt handling in console. No user changesMelanie2009-08-223-4/+10
|
* Add the OpenSim.ConsoleClient app.Melanie2009-08-172-12/+124
| | | | | Usage: OpenSim.ConsoleClient -h <host> -p <port> -u <user> -P <pass> host defaults to localhost, port defaults to 8003.
* Filling in the blanks: The "meat" of the REST consoleMelanie2009-08-172-9/+385
|
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-018-8/+8
| | | | LICENSE.txt.
* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-1/+1
|
* * Display normal log information in the console's default foreground colour, ↵Justin Clarke Casey2009-05-251-5/+5
| | | | for those of us with white backgrounds
* * Upped version number to 0.6.5lbsa712009-05-251-1/+1
|
* cleaning out warnings.Dr Scofield2009-05-222-5/+5
| | | | | | NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
* Implement .ini file includes. Anything that begins with "Include-" will beMelanie Thielker2009-05-212-2/+4
| | | | | | | | | | treated as another ini source to load. For example: Include-Asset = AssetSetup.ini will load AssetSetup.ini after all other ini files are done. This works recursively, too
* Put some meat on the bones of the REST console. NO user functionality yetMelanie Thielker2009-05-201-1/+45
|
* Move the color console logic from the appender into the local console, sinceMelanie Thielker2009-05-204-77/+101
| | | | | | | that is the only one that can use it. Change appender output to always go through the console output functions.
* Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker2009-05-203-273/+1
|
* Committing the new server baseMelanie Thielker2009-05-051-1/+1
|
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-1/+1
|
* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-043-3/+3
|
* Prebuild changes to allow the console to reference the http serverMelanie Thielker2009-05-041-0/+15
|
* Add a skeleton class, "RemoteConsole", for a console that uses RESTMelanie Thielker2009-05-042-1/+57
|
* Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simpleMelanie Thielker2009-05-044-800/+970
| | | | | | | | console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
* * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa712009-04-011-1/+1
|
* Prevent ICommander-generated subcommand trees from generating an exceptionMelanie Thielker2009-03-051-1/+6
| | | | | | | when the tree root command is executes without another verb following it. Fixes Mantis #3258
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Allow entry of '?' in http URIs. If the field being typed begins withMelanie Thielker2009-02-211-4/+13
| | | | | | "http", the ? is just an ordinary character in that field.
* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa712009-02-201-3/+3
| | | | 0.6.3.* to better track down dll ref and overwrite problems.
* * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa712009-02-191-1/+1
| | | | poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
* Guard the values used to set the cursor position in the real time consoleMelanie Thielker2009-02-131-13/+39
|
* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-131-0/+1
|
* Fix some compiler warnings. Minor formatting cleanup.Jeff Ames2009-02-131-2/+2
|
* * optimized usings.lbsa712009-02-121-8/+9
|
* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-101-14/+31
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
* Change the command parser and resolver to be able to disambiguate commandsMelanie Thielker2009-02-101-0/+12
| | | | | | | that are a prefix of another command. Fixes "terrain load" Fixes Mantis #3123
* Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker2009-02-101-0/+30
| | | | | | OpenSim.exe -gui=true
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-091-1/+1
|
* * Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey2009-02-091-8/+121
| | | | specific command if any is available
* Fix a .NET issue where changing a locked reference would cause a crashMelanie Thielker2009-02-071-6/+18
|
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-073-181/+531
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* Removed some of the darker colors from console messages as they were not ↵Dahlia Trimble2009-01-201-6/+7
| | | | visible in some terminal emulators (like putty)
* oops hash codes can be negative, account for thatSean Dague2009-01-191-1/+2
| | | | | From: Sean Dague <sdague@gmail.com>
* added display of exceptionSean Dague2009-01-191-1/+1
| | | | | From: Sean Dague <sdague@gmail.com>
* change the appender to have a few more colors, none of which are redSean Dague2009-01-191-2/+16
| | | | | From: Sean Dague <sdague@gmail.com>
* * Added some debug information when console commands fail.Adam Frisby2008-11-241-0/+1
|
* Changed "show users" command to display only root agents, "show users full" toHomer Horwitz2008-09-122-2/+2
| | | | | | display root and child agents (mantis #2171).
* Update svn properties, formatting cleanup.Jeff Ames2008-08-191-1/+1
|
* * It appears that sometimes some IClientAPI reference is not being released, ↵Justin Clarke Casey2008-08-181-0/+1
| | | | | | | | | resulting in continual execution of the CheckConnectivity timer method * For now, just turn off this timer when we close the connection * Also some minor help refactoring creeps in to this revision.
* Formatting cleanup.Jeff Ames2008-08-183-14/+14
|
* * Insert a new 'set log level [level] command on the console'Justin Clarke Casey2008-08-161-1/+6
| | | | | | | | | * The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands * Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log * This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code. * But I think that it's a little more user friendly to make this doable via the console.
* * Make currently selected region appear in the region console promptJustin Clarke Casey2008-08-051-2/+7
| | | | | | * This region is used for single region commands (such as save-xml2)
* * refactor: change console base 'component name' to 'default prompt' since ↵Justin Clarke Casey2008-08-051-4/+13
| | | | that's the only thing it's being used for
* * Hive off ConsolePluginCommand into its own framework classJustin Clarke Casey2008-07-121-0/+139
|
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-101-9/+7
|
* *Fixed bug that caused failure when System.Console.Readline returns null (no ↵mingchen2008-06-091-2/+10
| | | | | | | stdin) *Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name.