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path: root/OpenSim/Framework/Console/ConsoleUtil.cs (unfollow)
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2020-09-09Remove useless executable bit that Windows adds.onefang1-0/+0
2019-10-22remove some useless NULL argumentsUbitUmarov1-10/+10
2019-08-20Massive console refactor. Greatly simplify interface.Melanie1-10/+10
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-11/+11
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-11/+11
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-18/+157
2014-07-29Add a "debug scene set child-repri <double>" command that allows child ↵Justin Clark-Casey (justincc)1-2/+42
reprioritization distance to be changed on the fly. This governs when child agent position changes are sent to neighbouring regions. Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini For test purposes.
2014-04-30minor: Use Vector2.Zero constant and only set in condition branch where it ↵Justin Clark-Casey (justincc)1-1/+2
was missing in TryParseConsole2DVector(). xbuild still compiles.
2014-04-30Assign value to 'vector' to fix building under xbuild and MonodevelopBlueWall1-0/+1
2014-04-30Add "terrain show" console command which outputs terrain height for a given ↵Justin Clark-Casey (justincc)1-13/+65
region co-ordinate. For debug purposes.
2013-08-19Make it possible to disconnected a specified number of bots via the pCampbot ↵Justin Clark-Casey (justincc)1-2/+27
console command "disconnect [<n>]" Bots disconnected are ascending from last in numeric order. Temporarily no way to reconnect bots.
2013-08-05Make it possible to switch whether we serialize osd requests per endpoint or ↵Justin Clark-Casey (justincc)1-1/+21
not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command. For debug purposes to assess what impact this has on network response in a heavy test environment.
2013-02-20Correct mistake in parsing 'show object pos' and similar pos commands where ↵Justin Clark-Casey (justincc)1-4/+4
the 'to' text would be treat as the end vector rather than discarded. Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors
2012-12-12Add "debug script log" command to allow setting a numeric debug level on ↵Justin Clark-Casey (justincc)1-4/+24
individual IScriptInstances for debugging purposes. Current, state changes and event fires can be logged for individual scripts. See command help for more details.
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-228/+0
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-10-24Allow "show object", "show part", "dump object" and "delete object" to ↵Justin Clark-Casey (justincc)1-2/+56
accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id
2012-10-24Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)1-0/+19
filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
2012-10-24Add "dump object uuid" console command. This allows any object in the scene ↵Justin Clark-Casey (justincc)1-91/+115
to be serialized and dumped to XML for debug purposes.
2012-10-24minor: Move co-ordinate related help to object commands to common ↵Justin Clark-Casey (justincc)1-0/+17
ConsoleUtil.CoordHelp
2012-10-10Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)1-2/+2
This allows one to delete objects within a certain volume. See help on console for more details.
2012-10-05Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵Justin Clark-Casey (justincc)1-0/+3
but not mono 2.10.9
2012-10-05Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)1-0/+111