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path: root/OpenSim/Framework/Console/ConsoleUtil.cs (unfollow)
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2012-10-24Allow "show object", "show part", "dump object" and "delete object" to ↵Justin Clark-Casey (justincc)1-2/+56
accept a local ID as well as a UUID. This means that the sub-commands are now id rather than uuid, e.g. show object id
2012-10-24Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)1-0/+19
filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
2012-10-24Add "dump object uuid" console command. This allows any object in the scene ↵Justin Clark-Casey (justincc)1-91/+115
to be serialized and dumped to XML for debug purposes.
2012-10-24minor: Move co-ordinate related help to object commands to common ↵Justin Clark-Casey (justincc)1-0/+17
ConsoleUtil.CoordHelp
2012-10-10Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)1-2/+2
This allows one to delete objects within a certain volume. See help on console for more details.
2012-10-05Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ↵Justin Clark-Casey (justincc)1-0/+3
but not mono 2.10.9
2012-10-05Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)1-0/+111