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* disabled the multiple inventory server support in login service again.MW2008-06-293-134/+64
| | | | | | And reverted CachedUserInfo back to revision 5262. I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway.
* patch and files from mantis #1630, Thanks MelanieMW2008-06-291-1/+1
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* couple of small fixes to try to fix support for multiple inventory servers ↵MW2008-06-291-2/+14
| | | | in the loginservice
* small change to see if that helps with the inventory problems.MW2008-06-281-1/+1
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* more disabling multiple inventory server support in LoginServiceMW2008-06-281-2/+2
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* Mantis#1626. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-281-2/+2
| | | | | Fixes IAvatarService for grid and standalone modes
* more work on the support for multiple inventory servers. MW2008-06-281-3/+3
| | | | | | | | | | The Login service should now read/create new inventory on the inventory server that is set in a users profile. Also added "Add-InventoryHost" console command to add a support for a new server to a region. So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field. Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /) Login with that account and see if the inventory works. Of course these needs to be made more user friendly.
* Extracted the Avatar appearance functions out of the IUserService interface ↵MW2008-06-282-5/+12
| | | | | | | and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior
* plumbing for multiple inventory servers. Mostly done on the region server side. MW2008-06-287-35/+198
| | | | | | TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
* dr scofield's warning safari:Dr Scofield2008-06-275-15/+16
| | | | | | | | | | * commented out [Obsolete(....)] attributes where no replacement feature was available: if we want to attribute code that we think needs to be reworked, we should define a new attribute and use that instead (together with a little tool to retrieve all the attributed code then) * commenting out unused variables
* dr scofield's warning safari: hunting down those little buggersDr Scofield2008-06-271-1/+1
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* Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+11
| | | | | | | | | Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function
* * Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares2008-06-181-68/+17
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* * Allow archiver to save and load objects within other objects to arbitrary ↵Justin Clarke Casey2008-06-161-23/+0
| | | | | | | | | | levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
* * Start recording asset request failuresJustin Clarke Casey2008-06-141-2/+6
| | | | | | * This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service.
* save_assets_to_file path shouldn't always assume uploaded Sean Dague2008-06-131-1/+8
| | | | | | content are images and use .jp2 for the file extension.
* * refactor: catch asset service request exceptions at the AssetServerBase ↵Justin Clarke Casey2008-06-132-26/+35
| | | | | | | | level rather than in the GridAssetClient * this is to enable logging of asset request exceptions soon
* * minor: comment out confusing DefaultTimeout field in RestClient, which is ↵Justin Clarke Casey2008-06-131-1/+1
| | | | currently not actually used
* * Split the World Map code into a module.Teravus Ovares2008-06-121-4/+5
| | | | | * Implemented a hack so regions beyond the 10,000m range will show the map without having to click on the map before they'll start to show. The hack shows regions around the one you're in, but it won't show the one you're in.. you still need to click on the map to get that (not sure why yet). Additionally, the map still only shows pictures for regions that are hosted on the same instance (no change).
* Mantis#1514. Thank you kindly, Boscata for an InventoryServer patchCharles Krinke2008-06-113-1/+23
| | | | | | to allow the InventoryServer to work with MSSQL..
* * minor: Properly clear the pushed asset cache statistics where the ↵Justin Clarke Casey2008-06-101-0/+4
| | | | | | | | clear-assets command is used on the region console * stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
* Minor formatting cleanup.Jeff Ames2008-06-061-1/+1
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* * adding XmppPresenceStanza and deserialization/reification supportDr Scofield2008-06-043-6/+100
| | | | | | | | | | | | having reached the intermediate level of .NET's XmlSudoku, i've now figured out how to do deserialization using different XmlSerializers (this stuff begins to grow on me, sigh). [still not used code, work-in-progress] * adding convenience property on OSHttpRequest.cs (from awebb)
* * fleshing out XMPP entities, adding XmppWriter and XmppSerializerDr Scofield2008-06-046-17/+315
| | | | | | | | | | | | | | having spent the last couple of days wrestling with .NET XmlSerializer and trying to get it to do what is required by XMPP (RFC 3920 & 3921) this is the preliminary result of that wrestling (you should see the other guy!): XmppSerializer allows us to serialize Xmpp stanza (and theoretically deserialize [or reify] them), XmppWriter helps avoiding various gratuitous crap added in by off-the-shelf XmlSerializer. this is currently not used anywhere but the plan is to use it for at least an XMPPBridgeModule.
* provide slightly more sane defaults in the file based asset loaderSean Dague2008-06-021-3/+3
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* * Committing more unfinished stuff. Nothing significant at the moment. IM ↵Teravus Ovares2008-06-012-0/+15
| | | | related.
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-313-1/+36
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-7/+7
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* * Caches UUIDName requestsTeravus Ovares2008-05-291-9/+52
| | | | | | * Looks up UUIDNames for script time and colliders in a separate thread. * Hopefully this'll allow you to look at top scripts on a region that has a lot of scripts without crashing your client thread.
* Formatting cleanup.Jeff Ames2008-05-282-15/+15
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* Thank you very much, Xantor for a patch that:Charles Krinke2008-05-271-1/+34
| | | | | | | | If a request is made for an asset which is not in the cache yet, but has already been requested by something else, queue up the callbacks on that requester instead of swamping the asset server with multiple requests for the same asset.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-253-5/+5
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* * Fix mantis 1325. This is a minor issue where 'show assets' would not work ↵Justin Clarke Casey2008-05-221-8/+14
| | | | fully in the region console
* * Minor: Tidy ups and logging tweaks.Justin Clarke Casey2008-05-221-1/+1
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* i'm extending the RestStreamHandler.Handler(...) signature to actually Dr Scofield2008-05-202-4/+12
| | | | | | | | | | | provide OSHttpRequest and OSHttpResponse to our REST handler. also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey HTTP request header. last, i added XML doc comments to RestPlugin.cs
* Add copyright notices.Jeff Ames2008-05-202-0/+54
| | | | | Fix spelling typo (Thanks ChrisDown for pointing this out)
* Thank you kindly, Melanie for a patch that avoids a nullCharles Krinke2008-05-191-0/+24
| | | | | | ref in inventory give and also now causes items to appear in the correct folders now, no longer in the root folder.
* i can haz pantz?Sean Dague2008-05-191-1/+1
| | | | | | | | | | | | | | You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
* adding OSHttpRequest and OSHttpResponse which wrap HttpListenerRequest and ↵Dr Scofield2008-05-191-1/+3
| | | | | | | | | HttpListenerResponse respectively. enhancing IStreamHandler and IStreamedHandler interfaces so that OSHttp{Request,Response} get passed in, allowing RestHandlers to set response status code, redirections, etc.
* * Refactor: Eliminate empty if clause from AssetCache.GetAsset()Justin Clarke Casey2008-05-181-4/+1
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* * Applying patch in mantis 0001293: [PATCH] Fix a bug that corrupts uploaded ↵Teravus Ovares2008-05-161-0/+2
| | | | assets on disk write from Melane. Thanks Melanie!
* * Eliminate occurences of "Got a texture uuid ... with no sender object to ↵Justin Clarke Casey2008-05-161-1/+1
| | | | handle it..." by properly dealing with the situation where a client still has queued texture requests when it logs out
* * Cache knowledge in the region server that the asset service has reported ↵Justin Clarke Casey2008-05-162-14/+31
| | | | | | | | an asset to be missing * This prevents repeated requests for the same missing asset to the asset server, hopefully reducing the load a little
* * Removing unnecessary LLUUID.Zero check from AssetCacheJustin Clarke Casey2008-05-161-62/+58
| | | | | | * This revision also includes a very temporary fix for the fact that NREs are received because of a missing avatar apperance in grid mode
* Formatting cleanup.Jeff Ames2008-05-1631-539/+539
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* remove my UserAppearance object, switch all code to useSean Dague2008-05-152-5/+5
| | | | | | AvatarAppearance instead.
* * Minor: Fussy little wording change on inventory service failureJustin Clarke Casey2008-05-141-1/+1
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* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-1/+1
| | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
* Formatting cleanup.Jeff Ames2008-05-142-2/+2
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* * As part of the region registration process, the grid service now requests ↵Justin Clarke Casey2008-05-131-9/+9
| | | | | | | | | | | | the status of the region using the region http uri just passed in * If the status cannot be retrieved, then the region startup will terminate. * The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues) * This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region * This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage * This change will require a prebuild