| Commit message (Collapse) | Author | Age | Files | Lines |
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simulator. Only a couple left, not important. Also updated the login tests -- Justin, this time I was able to fix this by myself :)
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StandAlone users. Not touching grid.
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LICENSE.txt.
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again" message and
allow the region to kick the old user and log the new one without reporting any failure.
Default is still to show message and fail login
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* This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
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needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
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-- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
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Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
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cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
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components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
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Addresses mantis #3471. Requires upgrade of User Server in grid mode for this fix to kick in.
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* Clean up some log messages
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* Moved the constants out into a separate DefaultConfig
* Pulled configMember up
* Some minor CCC
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authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
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be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
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OpenSim, license text is unchanged)
* Added Bitmap[,] to IParcel for MRM
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be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
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subclasses. Default is false. HGLoginAuthService sets it true. Better error handling dealing with inventory service faults.
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to verify the key.
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Improved error handling in HGLoginAuthService. Instrumented HGInventoryService so that it can interface both with local and remote user and asset services.
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OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
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standalone and the grid services. Should not affect any functionality.
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