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My fork of OpenSim for IG and DG, called SledjChisl.
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Communications
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Capabilities
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Caps.cs
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2007-12-07
"Borrowed" the LLSD class from a older version of libsl, so that our LLSD dec...
MW
1
-4
/
+6
2007-12-07
Updates to LibSL revision 1498. Thanks Johan!
Adam Johnson
1
-1
/
+1
2007-12-06
removed some duplicate hard-coded port numbers. changed ports to uint.
Jeff Ames
1
-2
/
+2
2007-11-06
* Added better logging to AssetCache
lbsa71
1
-33
/
+34
2007-10-30
* Optimized usings
lbsa71
1
-57
/
+79
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-27
/
+19
2007-10-22
* Removed plenty more untagged console messages. Everything now has shiny gro...
Adam Frisby
1
-1
/
+1
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+0
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
1
-1
/
+1
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-30
Added some place holder classes for various modules.
MW
1
-0
/
+1
2007-08-28
Fixed the problem of uploaded animations not showing up in inventory [Mantis ...
MW
1
-1
/
+1
2007-08-19
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
1
-10
/
+30
2007-08-14
preliminary support for editing notecards and scripts.
MW
1
-9
/
+93
2007-08-14
Start of inventory items, when you upload a texture the data will now be stor...
MW
1
-7
/
+36
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-1
/
+1
2007-08-09
Making sure my local working copy is in sync with svn before I start the job ...
MW
1
-1
/
+1
2007-08-08
CAPS should now be working in standalone mode. Texture uploads will work even...
Brian McBee
1
-6
/
+12
2007-08-01
Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...
MW
1
-6
/
+7
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-362
/
+362
2007-07-28
You should now see the correct Avatar for other users, including their clothe...
MW
1
-1
/
+1
2007-07-27
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
1
-1
/
+1
2007-07-27
A few changes so that the number of warnings is less but without deleting eve...
MW
1
-1
/
+4
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-330
/
+359
2007-07-19
opps have a setting as true when it should be false.
MW
1
-2
/
+2
2007-07-19
Some work on Inventory (not yet finished or enabled)
MW
1
-7
/
+26
2007-07-19
* More cleaning
Adam Frisby
1
-3
/
+1
2007-07-16
changed to native line ending encoding
Sean Dague
1
-313
/
+313
2007-07-12
Fixed a number of bugs in the local InstantMessage handling, sending InstantM...
MW
1
-1
/
+5
2007-07-12
Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...
MW
1
-79
/
+46
2007-07-11
Hopefully texturing prims should now work correctly.
MW
1
-3
/
+5
2007-07-11
More work on UserProfile and inventory cache (still currently not enabled).
MW
1
-8
/
+12
2007-07-09
* LLSDStreamhandler now works.
lbsa71
1
-10
/
+10
2007-07-09
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
1
-1
/
+1
2007-07-04
A bit more work on Building tools/support.
MW
1
-10
/
+42
2007-07-04
* re-fixed the utf-16 bug in xmlRpcResponse serialization
lbsa71
1
-12
/
+26
2007-07-04
* Removed AssetHttpServer, using BaseHttpServer instead
lbsa71
1
-4
/
+7
2007-07-04
* Added StreamHandler support
lbsa71
1
-20
/
+27
2007-07-04
* More cleaning - Sugilite now only has build errors for "value is never used...
Adam Frisby
1
-0
/
+14
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-23
/
+10
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-7
/
+4
2007-07-01
MAJOR IP RESTRUCTURING
lbsa71
1
-7
/
+10
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-8
/
+29
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-3
/
+3