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2008-08-31Attempt to fix an issue I havebeen seeing, where asset server failureMelanie Thielker1-0/+3
results in a memory leak which will make the region crash and burn after a while.
2008-08-30* Added "File Asset Client" to OpenSim Asset Server-types.Adam Frisby1-0/+56
* You can replace "grid" as the asset system with "file" to save and load all your assets from a directory on your hard disk. Files are serialised to XML and saved in the format "/<dir>/0x/0x/0x/0000-0000-000000-0000-0000.xml" * Directory <dir> is sharing the Asset Server URL path, use a normal path here instead (ie C:\xyz or /var/assets/). * This probably wont work well in grid mode unless every sim has access to the same directory. This is mostly intended for standalone usage where quick and convenient access to assets is required.
2008-08-28Mantis #1903Melanie Thielker1-81/+59
Thank you, cmickeyb, for a patch that fixes inventory folder retrieval.
2008-08-28Update svn properties, formatting cleanup.Jeff Ames2-2/+2
2008-08-27Mantis #1903Melanie Thielker2-10/+29
Thank you, cmickeyb, for a patch that prevents the loss of folders received out of sequence, and the items within.
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares1-0/+25
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-19Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker1-0/+7
Attachments now persist across logouts. Mostly untested.
2008-08-18Formatting cleanup.Jeff Ames6-34/+34
2008-08-16Update svn properties, minor formatting cleanup.Jeff Ames1-2/+2
2008-08-16Guard against the null UUID being queried from the userserverMelanie Thielker1-0/+5
repeatedly.
2008-08-12* Stop warnings about non existent scene presences/entities being removed on ↵Justin Clarke Casey1-1/+3
client log off * This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed). * However, it should be possible to do much better cleanup on this code in the future
2008-08-12Thanks, lulurun, for a patch that addresses inventory problems that occurMike Mazur2-71/+30
occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
2008-08-01* correct bug from last commit - for now don't drop cached user profile when ↵Justin Clarke Casey1-0/+4
an agent is downgraded to a child agent * since upgrading to a root agent doesn't currently re-retrieve the user profile
2008-08-01* Drop cached inventory from the local region when a user crosses out into a ↵Justin Clarke Casey2-8/+21
remote region * May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
2008-08-01* minor: eliminate some unused variables in InventoryFolderImplJustin Clarke Casey1-2/+0
2008-07-31* refactor: rearrange path inventory manipulation so that input tidying can ↵Justin Clarke Casey1-5/+50
be used for item paths as well
2008-07-31* refactor: eliminate unused SubFoldersCountJustin Clarke Casey1-11/+3
2008-07-31* allow inventory folders to be located by pathJustin Clarke Casey2-9/+55
* first pass method impl
2008-07-31* refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to ↵Justin Clarke Casey2-19/+18
make actual function clearer
2008-07-31* minor: reduce coupling by passing in only session id to CachedUserInfoJustin Clarke Casey2-3/+11
2008-07-31Thanks, sempuki, for a patch that moves all Grid Server's plugins toMike Mazur2-5/+5
PluginLoader. Fix issue 1871.
2008-07-25squasing warning.Dr Scofield1-3/+3
2008-07-25Thanks, lulurun, for a patch that adds an authenticated session cache to reduceMike Mazur1-0/+107
"check_auth_session" requests from inventory server to user server.
2008-07-23Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2-2/+2
2008-07-23The new secure inventory server mode (in r5590) can now be disabled from ↵Johan Berntsson2-9/+64
OpenSim.ini. Default is to use the new mode.
2008-07-23thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2-8/+45
inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
2008-07-12Patch #9146 (No Mantis)Melanie Thielker1-3/+4
Prevent an exception caused by inventory server fetch requests
2008-07-12Patches #9143 and #9144 (Mantis #1723)Melanie Thielker1-1/+8
Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
2008-07-07* remove redundant sync locking in AssetServerBase since this is already ↵Justin Clarke Casey4-25/+7
being done by the lower database layers
2008-07-07* remove unused CommitAssets() hook for nowJustin Clarke Casey3-16/+0
2008-07-07* Start scripts loaded from an archiveJustin Clarke Casey1-3/+3
2008-07-02* Drop InvType from the assets table since it is no longer usedJustin Clarke Casey1-2/+0
* Migration should be automatic on sqlite and mysql * Migration is not automatic on mssql, you will need to drop the invType column manually * Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
2008-06-30add the ability to cherry pick expire something from the assetSean Dague1-0/+24
cache. Bandaid until we rethink the caches a bit more.
2008-06-29disabled the multiple inventory server support in login service again.MW2-126/+56
And reverted CachedUserInfo back to revision 5262. I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway.
2008-06-28small change to see if that helps with the inventory problems.MW1-1/+1
2008-06-28plumbing for multiple inventory servers. Mostly done on the region server side. MW2-24/+99
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-26Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke1-0/+11
Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares1-68/+17
2008-06-16* Allow archiver to save and load objects within other objects to arbitrary ↵Justin Clarke Casey1-23/+0
levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
2008-06-14* Start recording asset request failuresJustin Clarke Casey1-2/+6
* This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service.
2008-06-13* refactor: catch asset service request exceptions at the AssetServerBase ↵Justin Clarke Casey2-26/+35
level rather than in the GridAssetClient * this is to enable logging of asset request exceptions soon
2008-06-11Mantis#1514. Thank you kindly, Boscata for an InventoryServer patchCharles Krinke1-1/+1
to allow the InventoryServer to work with MSSQL..
2008-06-10* minor: Properly clear the pushed asset cache statistics where the ↵Justin Clarke Casey1-0/+4
clear-assets command is used on the region console * stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
2008-06-02provide slightly more sane defaults in the file based asset loaderSean Dague1-3/+3
2008-05-28Formatting cleanup.Jeff Ames2-15/+15
2008-05-27Thank you very much, Xantor for a patch that:Charles Krinke1-1/+34
If a request is made for an asset which is not in the cache yet, but has already been requested by something else, queue up the callbacks on that requester instead of swamping the asset server with multiple requests for the same asset.
2008-05-22* Fix mantis 1325. This is a minor issue where 'show assets' would not work ↵Justin Clarke Casey1-8/+14
fully in the region console
2008-05-22* Minor: Tidy ups and logging tweaks.Justin Clarke Casey1-1/+1
2008-05-19Thank you kindly, Melanie for a patch that avoids a nullCharles Krinke1-0/+24
ref in inventory give and also now causes items to appear in the correct folders now, no longer in the root folder.
2008-05-18* Refactor: Eliminate empty if clause from AssetCache.GetAsset()Justin Clarke Casey1-4/+1