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My fork of OpenSim for IG and DG, called SledjChisl.
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LibraryRootFolder.cs
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Author
Files
Lines
2008-06-02
provide slightly more sane defaults in the file based asset loader
Sean Dague
1
-3
/
+3
2008-05-16
Formatting cleanup.
Jeff Ames
1
-36
/
+36
2008-05-01
* Breaking all the code, breaking all the code..!
Adam Frisby
1
-1
/
+1
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-6
/
+7
2008-04-08
further refactor and rename of InventoryFolderBase properties
Sean Dague
1
-2
/
+2
2008-04-07
more refactoring, this time on InventoryFolderBase
Sean Dague
1
-20
/
+20
2008-04-07
Refactor InventoryItemBase to do the following:
Sean Dague
1
-30
/
+30
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
1
-10
/
+6
2008-02-13
* Clean up LIBRARY INVENTORY messages
Justin Clarke Casey
1
-13
/
+12
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-18
/
+20
2008-01-15
* Mother of all commits:
Adam Frisby
1
-4
/
+4
2008-01-09
Third part of CharlieO's library rework. We now have library organization! Th...
Brian McBee
1
-32
/
+35
2007-12-31
Make it possible for new inventory 'libraries' to be added without changing t...
Justin Clarke Casey
1
-85
/
+115
2007-12-31
Standard library folders can now be configued in the xml in inventory/OpenSim...
Justin Clarke Casey
1
-25
/
+100
2007-12-30
Shift default OpenSim library into its own directory
Justin Clarke Casey
1
-1
/
+1
2007-12-29
Make inventory items nominate explicit inventory folders rather than hardcoding
Justin Clarke Casey
1
-7
/
+12
2007-12-28
Move inventory contents configuration files to bin/inventory folder
Justin Clarke Casey
1
-3
/
+3
2007-12-27
* Optimized usings
lbsa71
1
-12
/
+25
2007-12-27
Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ...
Justin Clarke Casey
1
-16
/
+1
2007-12-20
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
1
-3
/
+3
2007-12-14
* Just making Create public
lbsa71
1
-1
/
+1
2007-12-02
Fixes a bug that my last commit introduced.
MW
1
-1
/
+1
2007-12-02
Some refactoring , mainly on Inventory code.
MW
1
-117
/
+35
2007-11-18
first stab at implementation of CopyInventoryItem
Jeff Ames
1
-13
/
+18
2007-11-17
catch exceptions when loading malformed xml files
Jeff Ames
1
-2
/
+11
2007-10-30
* Optimized usings
lbsa71
1
-44
/
+38
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-5
/
+5
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+1
2007-08-21
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
1
-0
/
+4
2007-08-13
Deleted some unused code.
MW
1
-17
/
+0
2007-08-08
Added checks to the last commit to make sure the xml files exist before it tr...
MW
1
-2
/
+5
2007-08-08
The startup set of assets in the local asset server can now be set from a xml...
MW
1
-3
/
+42
2007-08-07
a couple of changes in the new Sceneobject classes, just committing so things...
MW
1
-3
/
+1
2007-07-27
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
1
-9
/
+40
2007-07-27
A few changes so that the number of warnings is less but without deleting eve...
MW
1
-1
/
+1
2007-07-26
More work on inventory and opensim library.
MW
1
-10
/
+52
2007-07-25
Added the default shape to the OpenSim library. Now need to get the new ruth ...
MW
1
-11
/
+39
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-0
/
+89