aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Change logger to handle [<entry>] where <entry> contains non alphabetic ↵Justin Clarke Casey2008-02-091-1/+1
| | | | | | | | | characters * Change logger to not print extra line if [<entry>] <text> like string is not logged * Remove more of my previous chatty debugging statements
* * Stop asset transactions hanging around after they've completedJustin Clarke Casey2008-02-081-2/+18
| | | | | | | * Still not enough to solve the memory leak, though hopefully this is another step on the path * All these changes are pretty temporary - this will be addressed with a more fundamental refactor in the future
* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* more work on texture downloading.MW2007-12-101-2/+2
| | | | | | | Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes.
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* Attempt to fix mantis issue # 65, seems like it is a race condition between ↵MW2007-12-011-4/+7
| | | | two regions trying to add a user to the AssetTransactionManager at the same time. So have placed a lock around the Dictionary add.
* * Optimized usingslbsa712007-10-301-19/+18
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-2/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-7/+7
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
|
* Another attempt to fix the image sending bug (next week, I intend to rewrite ↵MW2007-08-261-2/+3
| | | | | | | | the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)
* More work on inventory, can now create other inventory types, like Clothes ↵MW2007-08-151-5/+31
| | | | and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-81/+81
|
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+81