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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Communications
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Cache
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AssetServerBase.cs
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Commit message (
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Author
Age
Files
Lines
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-5
/
+5
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-26
/
+25
*
* Add comments and slight corrections to ClientView.AgentTextureCached
Justin Clarke Casey
2008-03-12
1
-2
/
+2
*
* Winnow the debug and info messages associated with stat fetching
Justin Clarke Casey
2008-02-22
1
-0
/
+2
*
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
2008-02-21
1
-0
/
+1
*
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (...
Justin Clarke Casey
2008-02-20
1
-5
/
+5
*
* Remove unused texture dictionaries from AssetCache
Justin Clarke Casey
2008-02-20
1
-0
/
+4
*
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
2008-02-20
1
-4
/
+5
*
Playing "Name that thread". Adding names and isbackground=true to all threads...
Tedd Hansen
2008-02-19
1
-0
/
+1
*
Clean up more unnecessary String.Format calls
Jeff Ames
2008-02-13
1
-6
/
+3
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-1
/
+1
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-8
/
+10
*
* removed another superfluous debug message
lbsa71
2008-01-09
1
-2
/
+2
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
1
-19
/
+19
*
* Refactored out function to load specified AssetSet Xml
lbsa71
2008-01-02
1
-2
/
+2
*
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Justin Clarke Casey
2007-12-28
1
-97
/
+5
*
* Optimized usings
lbsa71
2007-12-27
1
-5
/
+5
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
1
-4
/
+4
*
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
2007-12-20
1
-1
/
+1
*
Refactor asset request processing for consistent status information on whethe...
Justin Clarke Casey
2007-12-19
1
-3
/
+34
*
* ARequest changed name to AssetRequest and moved to own file.
lbsa71
2007-12-14
1
-4
/
+21
*
added copyright notices
Jeff Ames
2007-12-11
1
-0
/
+28
*
catch exceptions when loading malformed xml files
Jeff Ames
2007-11-17
1
-15
/
+23
*
* Added better logging to AssetCache
lbsa71
2007-11-06
1
-19
/
+1
*
debug tracing for asset server hangs
Sean Dague
2007-11-01
1
-1
/
+3
*
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...
MW
2007-11-01
1
-1
/
+1
*
Test on the grid asset problem, don't update to this version unless you just ...
MW
2007-11-01
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-10-30
1
-15
/
+11
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-16
/
+16
*
Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...
MW
2007-10-29
1
-1
/
+1
*
fixed one bug (where the assets we read and created from the OpenSimAssetSet....
MW
2007-10-29
1
-1
/
+5
*
Very early first implementation of grid based assets.
Tleiades Hax
2007-10-26
1
-18
/
+18
*
* Return of R2162. /Take that SVN!/
Adam Frisby
2007-10-22
1
-1
/
+1
*
revert r2162 as it completely clobbered all the work on
Sean Dague
2007-10-22
1
-2
/
+2
*
* Major ass commit.
Adam Frisby
2007-10-22
1
-2
/
+2
*
get rid of all the ^M line endings
Sean Dague
2007-10-19
1
-187
/
+187
*
* some more refactoring + bugfix
lbsa71
2007-10-19
1
-84
/
+92
*
* Total refactoring of Asset Server for massive win
lbsa71
2007-10-19
1
-0
/
+180