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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Cache
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AssetCache.cs
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Commit message (
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Author
Age
Files
Lines
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-235
/
+230
*
disabled AssetDownloadModule and re-enabled the asset download code in the as...
MW
2008-02-27
1
-17
/
+18
*
small fix in the showstate data in AssetCache to reflect that now some functi...
MW
2008-02-27
1
-1
/
+1
*
After seeing sdague do his happy dance over trunk working "the best he has ev...
MW
2008-02-27
1
-17
/
+18
*
another attempt at fixing asset lockups
MW
2008-02-27
1
-224
/
+247
*
Hopefully fixed the bug that was causing a lot of the freezing. Which was hap...
MW
2008-02-27
1
-33
/
+51
*
* Start sending "ImageNotFound" packet back to the client if we can't find an...
Justin Clarke Casey
2008-02-25
1
-24
/
+8
*
* Improve alignment of packet queue stats headigns
Justin Clarke Casey
2008-02-22
1
-1
/
+1
*
* Winnow the debug and info messages associated with stat fetching
Justin Clarke Casey
2008-02-22
1
-6
/
+17
*
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
2008-02-21
1
-0
/
+1
*
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
2008-02-20
1
-26
/
+4
*
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
2008-02-20
1
-5
/
+6
*
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (...
Justin Clarke Casey
2008-02-20
1
-9
/
+11
*
* Remove unused texture dictionaries from AssetCache
Justin Clarke Casey
2008-02-20
1
-48
/
+69
*
Report command string on ConsoleBase.RunCommand exception
Justin Clarke Casey
2008-02-20
1
-2
/
+2
*
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
2008-02-20
1
-21
/
+49
*
* re-enabled AssetNotFound code
lbsa71
2008-02-20
1
-15
/
+16
*
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
2008-02-20
1
-70
/
+101
*
Playing "Name that thread". Adding names and isbackground=true to all threads...
Tedd Hansen
2008-02-19
1
-0
/
+1
*
Clean up more unnecessary String.Format calls
Jeff Ames
2008-02-13
1
-3
/
+1
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-3
/
+3
*
* fixed typo. thanks, nebadon!
lbsa71
2008-02-09
1
-1
/
+1
*
* Refactored some asset code and in the process uncovered a bug; now, I think...
lbsa71
2008-02-09
1
-10
/
+14
*
* added count of texture data bytes and asset bytes
lbsa71
2008-02-09
1
-6
/
+18
*
* Added count of temporary assets
lbsa71
2008-02-09
1
-0
/
+23
*
* added two new commands (for debug/disaster recovery)
lbsa71
2008-02-09
1
-25
/
+55
*
fix the issue found on IRC this morning. The logging call was mistructured
Sean Dague
2008-02-08
1
-1
/
+2
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-11
/
+10
*
* Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit bel...
Adam Frisby
2008-02-04
1
-1
/
+1
*
* Add asset/texture cache statistics to region server console
Justin Clarke Casey
2008-01-31
1
-3
/
+21
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-1
/
+1
*
Whitespace cleanup.
Jeff Ames
2008-01-10
1
-1
/
+1
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
1
-3
/
+3
*
* Optimized usings
lbsa71
2007-12-27
1
-25
/
+24
*
Make copying of scripts into prim inventories more reliable on the first atte...
Justin Clarke Casey
2007-12-22
1
-3
/
+45
*
minor refactor
Justin Clarke Casey
2007-12-22
1
-3
/
+8
*
Misc. cleanup:
Jeff Ames
2007-12-19
1
-46
/
+14
*
Thank you Justin for:
Charles Krinke
2007-12-14
1
-52
/
+27
*
patch from justincc for Mantis #163 - Opening a script in inventory longer th...
Teravus Ovares
2007-12-14
1
-11
/
+36
*
more work on texture downloading.
MW
2007-12-10
1
-265
/
+38
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-2
/
+2
*
reversing the r2599 patch, as this started causing CreateThread errors for
Sean Dague
2007-12-06
1
-6
/
+1
*
* now the throttle timer is stopped whilst processing Queue so that it won't ...
lbsa71
2007-12-06
1
-1
/
+6
*
* Refactored NumPackets calculation
lbsa71
2007-11-23
1
-20
/
+21
*
* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...
Teravus Ovares
2007-11-18
1
-8
/
+8
*
first stab at implementation of CopyInventoryItem
Jeff Ames
2007-11-18
1
-0
/
+11
*
Fixed bug in assetcache where certain textures were not being packetized corr...
Brian McBee
2007-11-11
1
-1
/
+1
*
* Added better logging to AssetCache
lbsa71
2007-11-06
1
-42
/
+66
*
* Diuerse beavtificatems
lbsa71
2007-11-01
1
-2
/
+2
*
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...
MW
2007-11-01
1
-4
/
+4
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