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2014-11-25Fix an issue where specifying both max client and server outgoing UDP ↵Justin Clark-Casey (justincc)1-0/+4
throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. This was because specifying a max client throttle would always request the max from the parent server throttle, no matter the actual total requests on the client throttle. This would lead to a lower server multiplier than expected. This change also adds a 'target' column to the "show throttles" output that shows the target rate (as set by client) if adaptive throttles is active. This commit also re-adds the functionality lost in recent 5c1a1458 to set a max client throttle when adaptive is active. This commit also adds TestClientThrottlePerClientAndRegionLimited and TestClientThrottleAdaptiveNoLimit regression tests
2014-07-21In "show throttles", show the maximum drip rate. This shows whether a client ↵Oren Hurvitz1-0/+1
is being throttled due to past poor performance.
2013-07-10Added show client-stats [first last] command to expose what viewers are ↵Diva Canto1-3/+8
requesting.
2011-04-28One less [Serializable] -- ClientInfo.Diva Canto1-1/+0
2011-04-28Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵Diva Canto1-1/+1
quite some time.
2009-02-25A few updates necessary for load balancer.Mike Mazur1-1/+10
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2008-11-08Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames1-0/+27
2008-07-11Update svn properties.Jeff Ames1-21/+21
2008-07-08* Split out various classes from IClientAPI into their own files, in ↵lbsa711-0/+22
accordance with code standards