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path: root/OpenSim/Framework/CachedTextureEventArg.cs (unfollow)
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2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman1-5/+11
packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
2012-03-29Also add OSS header to interfaceMelanie1-1/+28
2012-03-29Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie1-0/+0
Also ass OpenSource header
2012-03-29Adding the Avination calling card interfaceMelanie1-0/+13
2010-12-07Update calling card interfaceMelanie1-1/+1
2010-12-07Add the interface needed to revive calling cardsMelanie1-0/+13