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2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto1-1/+1
AssemblyVersion("0.8.2.*")
2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)1-1/+1
2013-02-19Deleted all AssemblyFileVersion directivesDiva Canto1-1/+1
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)1-1/+1
This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
2013-02-01Revert "Update assembly version numbers"BlueWall1-1/+1
This reverts commit 141ad829f448b9138b12be7cf99c834c1f3977ec.
2013-02-01Update assembly version numbersBlueWall1-1/+1
2012-11-14A few more AssemblyInfos in a few more dlls.Diva Canto1-0/+33
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+2
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2009-11-11minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-5/+5
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-9/+12
unknown asset type, and log an error if it ever does happen
2009-09-10fix spurious loading... messages on iar load by creating folders as version ↵Justin Clark-Casey (justincc)1-2/+0
1 rather than version 0
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur1-1/+1
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-12* optimized usings.lbsa711-1/+1
2009-02-04- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur1-1/+1
- trim trailing whitespace
2008-12-29* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changesJustin Clarke Casey1-9/+5
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch
2008-11-08Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen1-2/+2
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-09-06Mantis #2133Melanie Thielker1-2/+2
Thank you, Xugu Madison and ChrisDown, for a patch that fixes linux filename extensions from .Xml back to .xml
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-5/+5
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-07-27Mantis#1817. Thank you kindly, sacha magne, for a patch that:lbsa711-8/+16
* Fixes a simulator crash when an asset file is missing on loading asset library.
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey1-2/+0
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-05-16Formatting cleanup.Jeff Ames1-10/+10
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-4/+4
* Made a bunch more members static, removed some dead code, general cleaning.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-5/+3
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-6/+6
2008-02-05Converted logging to use log4net.Jeff Ames1-9/+9
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-02* Refactored out function to load specified AssetSet Xmllbsa711-8/+13
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2007-12-29Allow OpenSim operators to specify their own asset sets without needing to ↵Justin Clarke Casey1-19/+59
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow.
2007-12-28Migrate opensim default assets up another directory in preparation for ↵Justin Clarke Casey1-2/+2
extraction of hardcoded asset locations into xml
2007-12-28Move OpenSimAssetSet assets file up into assets pending further changesJustin Clarke Casey1-1/+1
2007-12-28Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey1-0/+119