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path: root/OpenSim/Framework/AssetBase.cs (unfollow)
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2008-07-02* Drop InvType from the assets table since it is no longer usedJustin Clarke Casey1-9/+0
2008-06-23* minor: Remove crusty old unused agent inventory classesJustin Clarke Casey1-0/+3
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey1-1/+1
2008-04-29* Spring cleaning.Adam Frisby1-14/+23
2008-04-04make AssetBase use Properties instead of fields. This probably Sean Dague1-8/+53
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
2007-12-27* Optimized usingslbsa711-1/+1
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-2/+2
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-31set svn:eol-styleJeff Ames1-54/+54
2007-10-30* Optimized usingslbsa711-2/+1
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-56/+56
2007-10-26Very early first implementation of grid based assets.Tleiades Hax1-0/+2
2007-10-19* Total refactoring of Asset Server for massive winlbsa711-0/+6
2007-09-10added some debugging for tracing where asset code isn't working with sqliteSean Dague1-6/+5
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-1/+2
2007-09-05Added "Local" and "Temporary" Fields to the AssetBase class.MW1-0/+2
2007-07-16changed to native line ending encodingSean Dague1-46/+46
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-3/+0