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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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AssetBase.cs
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Author
Files
Lines
2008-04-29
* Spring cleaning.
Adam Frisby
1
-14
/
+23
2008-04-04
make AssetBase use Properties instead of fields. This probably
Sean Dague
1
-8
/
+53
2008-03-18
Formatting cleanup.
Jeff Ames
1
-27
/
+27
2008-01-15
* Mother of all commits:
Adam Frisby
1
-2
/
+2
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-31
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
1
-0
/
+0
2007-10-31
set svn:eol-style
Jeff Ames
1
-54
/
+54
2007-10-30
* Optimized usings
lbsa71
1
-2
/
+1
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-56
/
+56
2007-10-26
Very early first implementation of grid based assets.
Tleiades Hax
1
-0
/
+2
2007-10-19
* Total refactoring of Asset Server for massive win
lbsa71
1
-0
/
+6
2007-09-10
added some debugging for tracing where asset code isn't working with sqlite
Sean Dague
1
-6
/
+5
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
1
-1
/
+2
2007-09-05
Added "Local" and "Temporary" Fields to the AssetBase class.
MW
1
-0
/
+2
2007-07-16
changed to native line ending encoding
Sean Dague
1
-46
/
+46
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-3
/
+0