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* Add agent verification to PresenceBlueWall2012-12-084-0/+36
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* Fix database service unit test failures by temporarily reverting ↵Justin Clark-Casey (justincc)2012-11-261-1/+7
| | | | | | | | | BasicDataServiceTest extending OpenSimTestCase. Mono 2.4.3 doesn't like this when running nunit, with nunit throwing AssetTests`2 : System.MemberAccessException : Cannot create an instance of OpenSim.Data.Tests.AssetTests`2[TConn,TAssetData] because Type.ContainsGenericParameters is true. and similar. Mono 2.10.8.1 does not have this issue. So will wait until min version of mono bumps before restoring.
* Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-244-4/+7
| | | | automatically turns off any logging enabled between tests
* Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)2012-11-243-0/+228
| | | | | | | | | parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
* refactor: move common inventory folder version update code to parent class ↵Justin Clark-Casey (justincc)2012-11-153-112/+28
| | | | in mysql, mssql and sqlite database plugins
* Improve inventory folder version updating for mssql database plugin.Justin Clark-Casey (justincc)2012-11-151-14/+102
| | | | | I am not in a position to test this so the updates have been done blind. If it needs any fixing will probably require patches.
* Implement folder version updating for the sqlite inventory pluginJustin Clark-Casey (justincc)2012-11-152-7/+142
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* More consistently dispose of SqliteCommand in OpenSim.Data.SQLite where ↵Justin Clark-Casey (justincc)2012-11-149-298/+305
| | | | | | possible. Not doing SQLiteInventoryStore since this is no longer used and should disappear in the future.
* Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't ↵Diva Canto2012-11-135-5/+5
| | | | have an AssemblyInfo file.
* minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to ↵Justin Clark-Casey (justincc)2012-11-091-6/+6
| | | | make it clear we're moving to an existing folder.
* Update parent inventory folder version numbers when folders are ↵Justin Clark-Casey (justincc)2012-11-094-47/+220
| | | | | | | | moved/created/deleted to match version numbers cached by viewers. This is done in the way that one would expect (e.g. moving a folder increments version number on both source and destination parent folders). This should hopefully improve viewer reuse of its cached inventory information. Currently MySQL only but will be implement for SQLite/MSSQL if there are no issues.
* Update folder version numbers when moving items and making the ↵Justin Clark-Casey (justincc)2012-11-062-4/+53
| | | | | | | | Delete(string[], string[]) call (not just string, string). This is to stop viewer inventory cache version numbers becoming out of sync with grid stored numbers when viewer performs these actions. If there are no problems with these changes, they will be propogated to SQLite (and MSSQL if that's simple enough). May also need to do the same on folder store/create/delete and maybe propogate version increments up the folder hierarchy, but that requires investigation.
* Increment version number of a folder when an object it contains is deleted.Justin Clark-Casey (justincc)2012-11-061-3/+25
| | | | Not doing this was allowing the viewer inventory cache to become out of sync if an item was directly deleted.
* SQLite DB: some values of land data will be not saved / loadedPixelTomsen2012-10-211-5/+20
| | | | | | http://opensimulator.org/mantis/view.php?id=6370 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Disambiguate use of RegionFlags in NullRegionDataJustin Clark-Casey (justincc)2012-10-091-0/+1
| | | | | This was not necessary with the nant build but is for xbuild, since xbuild includes associated project DLLs And so picks up OpenMetaverse.dll even though it isn't referenced by OpenSim.Data.Null.dll
* Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it ↵Justin Clark-Casey (justincc)2012-10-093-17/+3
| | | | easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
* Removed the bits about the TOSModule. That module doesn't go into core. ↵Diva Canto2012-09-271-3/+0
| | | | WARNING: migration on GridUser withdrawn too, but left the migration number there.
* TOS module. WARNING: migration in GridUser table.Diva Canto2012-09-251-0/+8
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* Also do other MySQL region settings related calls under m_dbLock, in common ↵Justin Clark-Casey (justincc)2012-08-311-117/+130
| | | | with other calls.
* Do Windlight storage and removal calls in MySQL under m_dbLock, as is done ↵Justin Clark-Casey (justincc)2012-08-311-102/+108
| | | | with all the other database calls.
* Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where ↵Justin Clark-Casey (justincc)2012-08-291-0/+10
| | | | | | | | | | | folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. This prevented more than one additional ordinary folder from being created in the base "My Inventory" user folder. Added regression test for this case. Switched tests to use XInventoryService with mostly implemented TestXInventoryDataPlugin rather than InventoryService Disabled TestLoadIarV0_1SameNameCreator() since this has not been working for a very long time (ever since XInventoryService) started being used since it doesnt' preserve creator data in the same way as InventoryService did and so effectively lost the OSPAs. However, nobody noticed/complained about this issue and OSPAs have been superseded by HG like creator information via the --home save oar/iar switch.
* Fix and finish the extra parameters storage system for MySQLMelanie2012-08-151-1/+57
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* Add a skeleton for a name value storage associated with regionsMelanie2012-08-155-0/+58
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* minor: remove some recent mono compiler warningsJustin Clark-Casey (justincc)2012-07-071-2/+0
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* Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-071-1/+1
| | | | | This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
* Environment Module - allows Environment settings for Viewer3 warning: ↵PixelTomsen2012-05-237-1/+282
| | | | | | | | | | | | | includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Format cleanupBlueWall2012-05-231-2/+2
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* Port Avination's collision fixes to core.Melanie2012-05-151-1/+0
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* If there are no new prim items to store then don't bother opening the ↵Justin Clark-Casey (justincc)2012-04-301-3/+3
| | | | MySqlConnection only to do nothing with it.
* Consistently use using() to make sure we dispose of used MySqlCommands where ↵Justin Clark-Casey (justincc)2012-04-309-431/+446
| | | | this is not already being done.
* Fixed problem with MySQL: it was possible for one thread to use an ↵Oren Hurvitz2012-04-243-21/+37
| | | | incomplete list of column names if another thread was creating the list at the same time. Now this is thread-safe.
* When reading a region, use null objects to represent NULL fields.Oren Hurvitz2012-04-241-1/+5
| | | | Previously NULL fields were converted to an empty string due to the use of ToString(). But if the field was an Int (e.g., "locZ"), then the subsequent attempt to convert an empty string to an int caused an exception. Now the field is null so we don't try to convert it, so there's no exception.
* Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing ↵Justin Clark-Casey (justincc)2012-03-311-4/+4
| | | | | | ContainsPart method and remove method duplication. HasChildPrim is also misleading since the 'root' prim can also be returned.
* Add MSSQL login processing fix for servers run on different locales.Justin Clark-Casey (justincc)2012-03-311-0/+5
| | | | | | This may no longer be an issue with better locale enforcement in OpenSimulator but it doesn't hurt to have this patch. http://opensimulator.org/mantis/view.php?id=4680 Thanks to controlbreak for this
* Lock NullFriendsData.m_Data for consistency and against concurrent read/writeJustin Clark-Casey (justincc)2012-03-301-30/+39
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* Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-302-2/+30
| | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
* Fix configuration problems where XAssetDatabasePlugin was picked up ↵Justin Clark-Casey (justincc)2012-03-192-11/+58
| | | | | | | | | accidentally. The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up. This replaces the changes in 92b1ade. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files. This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places). Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
* Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-121-1/+1
| | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* Merge branch 'xassetservice'Justin Clark-Casey (justincc)2012-03-092-0/+527
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| * minor: move some compression related var setup inside compression if/then switchJustin Clark-Casey (justincc)2012-03-091-4/+3
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| * Put big fat EXPERIMENTAL warning in xassetservice database pluginJustin Clark-Casey (justincc)2012-03-091-0/+10
| | | | | | | | | | This should not currently be used in any circumstances except for experimentation. Database tables used by this plugin can still change at any time with no migration path.
| * Switch to sha256 from sha1 in order to avoid future asset hash collisions.Justin Clark-Casey (justincc)2012-03-062-9/+17
| | | | | | | | | | | | | | Some successful collision attacks have been carried out on sha1 with speculation that more are possible. http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future. Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access.
| * remove unnecessary hash local variableJustin Clark-Casey (justincc)2012-03-051-2/+0
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| * Make asset compression optional. Currently set to false and not ↵Justin Clark-Casey (justincc)2012-03-031-16/+24
| | | | | | | | configurable from outside MySQLXAssetData.
| * Implement basic gzip compression for xassetdataJustin Clark-Casey (justincc)2012-03-031-10/+41
| | | | | | | | | | | | Whether this is worthwhile is debatable since here we are not transmitting data over a network In addition, jpeg2000 (the biggest data hog) is already a compressed image format. May not remain.
| * If asset data already exists with the required hash then don't rewrite itJustin Clark-Casey (justincc)2012-03-031-17/+59
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| * Perform asset storage transactionallyJustin Clark-Casey (justincc)2012-03-021-57/+69
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| * Make xassetservice execute one query to retrieve the asset, not twoJustin Clark-Casey (justincc)2012-03-021-28/+4
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| * Make XAssetService a de-duplicating asset service.Justin Clark-Casey (justincc)2012-03-022-0/+443
| | | | | | | | | | | | | | This is an extremely crude implemenation which almost works by accident. Nevertheless it does work. It can be tested with the instructions at http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service#Testing It does not interact at all with the existing asset service or any data stored there. This code is subject to change without notice and should not be used for anything other than gawking.
* | Updates to MSSQL store for 0.7.3 to include:Chris Hart2012-03-064-7/+169
|/ | | | | | * Telehub support * Bugfix to Friends lookups * Updates to Creator fields to store up to 255 characters for HG item creator storage