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* Binary Guids are 16 chars long. Fix parser.Melanie2010-05-181-1/+1
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* Some more corrections after MySQL connector updateAlexRa2010-05-192-2/+3
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* All (?) MySQL stores fixed to use DBGuid.FromDB()AlexRa2010-05-195-92/+68
| | | | | | | | | | | | | This was needed if we want to update to the latest MySQL connector dll. It automatically converts CHAR(36) to Guids, so getting them as strings no longer works. By using DBGuid.FromDB(), we unlink from any particular storage format of GUIDs, could even make them BINARY(16) if we like. Actually not all MySql units are touched, but the remaining ones don't seem to be affected (they don't read GUIDs from DB)
* Added DBGuids.cs (static func DBGuid.FromDB()AlexRa2010-05-191-0/+44
| | | | | | | | This DBMS-independent function to be used converting UUIDs from whatever format used in the DB (string/binary/Guid). This is mostly needed for MySQL, as in MSSQL they are always UNIQUEIDENTIFIERs and in SQLite always strings (but would look better if we use it there anyway).
* MS SQL migrations converted to the new formatAlexRa2010-05-1677-2008/+2273
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* Migrations for SQLite converted to new formatAlexRa2010-05-1646-709/+828
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* Converted MySQL migration history to the new formatAlexRa2010-05-1679-1008/+1228
| | | | | Replaced all NNN_StoreName.sql migration resources with a more readable, single-file-per-store
* Added MySqlMigrations.cs (supports stored proc/funcs)AlexRa2010-05-161-0/+85
| | | | | Uses MySqlScript class to correctly run proc/func definitions that need delimiter change. Requires MySql.Data.dll 6.2 or later.
* Migration.cs supports single-file migration history formatAlexRa2010-05-161-104/+233
| | | | | | | | | | Scans for migration resources in either old-style "scattered" (one file per version) or new-style "integrated" format (single file "Resources/{StoreName}.migrations[.nnn]") with ":VERSION nnn" sections). In the new-style migrations it also recognizes ':GO' separators for parts of the SQL script that must be sent to the server separately. The old-style migrations are loaded each in one piece and don't support the ':GO' feature. Status: TESTED and works fine in all modes!
* OK, this really fixes it, I promise.Diva Canto2010-05-091-2/+2
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* Yey for unit tests. The previous commit had a couple of bugs on SQL ↵Diva Canto2010-05-092-3/+3
| | | | statements. Fixed here.
* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-098-9/+36
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* Add Delete handler to SQLite (NG)Melanie2010-05-091-15/+16
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* Implement the "delete" path for assets. Adds a new option to allow remote ↵Melanie2010-05-096-1/+34
| | | | asset deletion in robust handler.
* Add a field asset_flags and a corresponding enum to the asset database. ThisMelanie2010-05-092-3/+10
| | | | | | | CHANGES THE ASSET SERVER PROTOCOL and means you CAN NOT MIX PRIOR VERSIONS WITH LATER ONES. It may also eat your babies, yada, yada, yada. The usual cautions for migrations to the assets table apply. Coding: Can not guarantee nut free.
* These files are part of the GridUserService write-up.Diva Canto2010-05-073-0/+94
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* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-0710-228/+25
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* Fixed: migration #2 for SQLite. Problem was that ATTACH cannot be done ↵Diva Canto2010-05-041-3/+2
| | | | inside a transaction.
* Allow regions to get the list of the other regions in the estateMelanie Thielker2010-05-041-1/+30
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* Refix the fixMelanie Thielker2010-05-031-1/+1
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* Add folder version incrementing to XInventoryService. Fixes offline giveMelanie Thielker2010-05-031-0/+31
| | | | for avatar->avatar
* Switched everything to XInventory by default. The old Inventory is still ↵Diva Canto2010-05-023-1/+48
| | | | there for now, in case bugs pop up with XInventory.
* minor: eliminate more debug Console.WriteLines, convert one to logging insteadJustin Clark-Casey (justincc)2010-04-303-3/+11
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* take out some debug logging in the sqlite db adaptorJustin Clark-Casey (justincc)2010-04-301-3/+3
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* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-302-56/+60
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| * Refactoring in Migration.cs: "using()" instead of explicit Dispose()AlexRa2010-04-281-52/+56
| | | | | | | | This ensures that 'cmd' gets disposed on errors
| * Fixed comments in Migration.cs: wrong argument order (no change to code)AlexRa2010-04-281-2/+2
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| * Just a bit of spellchecking in the commentsAlexRa2010-04-281-2/+2
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* | rename SQLiteNG to SQLite and SQLite to SQLiteLegacyJustin Clark-Casey (justincc)2010-04-3070-422/+423
|/ | | | | | | this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
* get region prim saving working properly in SQLiteNGJustin Clark-Casey (justincc)2010-04-231-10/+13
| | | | it wasn't working because of debug work that I'd forgotton to take out
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-2311-11/+11
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| * put SQLiteNG classes in their own namespace to avoid confusionJustin Clark-Casey2010-04-2312-12/+12
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* | dispose of the DbCommand used to execute migrations after we've finished ↵Justin Clark-Casey (justincc)2010-04-232-2/+3
|/ | | | | | with it rather than within the loop disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway
* minor: correct the assembly information for SQLiteNGJustin Clark-Casey (justincc)2010-04-231-2/+2
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* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-231-0/+2
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| * Insert a ROLLBACK command on migration step failure. This ensures thatMelanie2010-04-221-0/+2
| | | | | | | | | | updating the Migrations table will not occur in a partial transaction, which would be auto-rolled-back later.
* | Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dllJustin Clark-Casey (justincc)2010-04-2316-429/+236
| | | | | | | | | | | | Include the library so that Windows builds correctly It appears that Windows is okay with either SQLite or SQLiteNG Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
* | Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will ↵Justin Clark-Casey (justincc)2010-04-2361-0/+6341
|/ | | | shortly be changed to work under mono 2.6 and above
* One more bug fix in sqlite sql statements.Diva Canto2010-04-161-1/+1
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* Bug fix: UserAccounts in SQLite was missing the primary key constraint.Diva Canto2010-04-161-1/+1
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* Expose Delete at IUserAccountData interface. It was there already. No ↵Diva Canto2010-04-162-0/+22
| | | | changes in IUserAccountService, just the data layer.
* Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL ↵Diva Canto2010-04-161-1/+1
| | | | statements.
* minor: add some documentation around the asset udp request path and replace ↵Justin Clark-Casey (justincc)2010-04-141-1/+1
| | | | some magic numbers with libomv enums
* Added NullInventoryData for unit tests and quick try-outs of the services in ↵Diva Canto2010-04-061-0/+193
| | | | 64-bit machines (no SQLite).
* Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-314-5/+231
| | | | | This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
* * Catch exceptions thrown when MySQLEstateData.LinkRegion() is called. This ↵John Hurliman2010-03-261-8/+14
| | | | won't fix the bug I'm seeing with regions not realizing they are already part of an estate, but it will fix the OpenSim crash if that situation ever comes up
* replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)2010-03-261-2/+2
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* UNTESTED SQLite code to enable estate setup in interactive confgurationMelanie2010-03-231-7/+45
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* First stage of the new interactive region creation. This will allow creationMelanie2010-03-233-45/+180
| | | | | | | of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.
* Somehow the starting estate number in MySQL was lost. This adds a migrationMelanie2010-03-221-0/+3
| | | | | | | | to start estates at 100. Existing databases having autcreated estates below 100 will see a gap in estate numbering. Other database implementors need to ensure that no estates with numbers less that 100 are autocreated, unless they are prepared to deal with the viewer's built-in notions of Linden Mainland