Commit message (Collapse) | Author | Files | Lines | ||
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2010-08-04 | fix mysql/mssql prim serialization problem | Justin Clark-Casey (justincc) | 2 | -12/+4 | |
2010-08-03 | Implement MediaUrl persistence for MySQL and MsSQL | Justin Clark-Casey (justincc) | 2 | -6/+18 | |
Not sure how I forgot this. This may resolve problems with media textures not persisting over restart for these databases. | |||||
2010-08-03 | get rid of PrimitiveBaseShape.MediaRaw staging post | Justin Clark-Casey (justincc) | 3 | -9/+15 | |
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself | |||||
2010-07-31 | White space from previous commit. | Diva Canto | 4 | -85/+85 | |
2010-07-31 | Implemented console command "show hyperlinks". | Marck | 4 | -85/+87 | |
2010-07-26 | add mssql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -4/+15 | |
compiles but not tested. please test and correct if necessary! | |||||
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-07-26 | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 1 | -53/+2 | |
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | |||||
2010-07-26 | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 1 | -15/+43 | |
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | |||||
2010-07-26 | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
this should enable persistence now | |||||
2010-07-26 | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 1 | -6/+9 | |
2010-07-26 | fix problem persisting when only one face had a media texture | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
2010-07-26 | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 1 | -4/+32 | |
This is currently persisting media as an OSDArray serialized to LLSD XML. | |||||
2010-07-26 | add mssql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -4/+15 | |
compiles but not tested. please test and correct if necessary! | |||||
2010-07-26 | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2 | -3/+14 | |
2010-07-26 | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 1 | -53/+2 | |
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | |||||
2010-07-26 | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 1 | -15/+43 | |
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | |||||
2010-07-15 | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
this should enable persistence now | |||||
2010-07-14 | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 1 | -6/+9 | |
2010-07-14 | Removed a few obsolete mono addin references. Mantis #4854 | Diva Canto | 1 | -9/+0 | |
2010-07-14 | comment out obsolete assert that 'item has been passed to another user since ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
it was last set' perms flag was set when a prim item was added to a scene object | |||||
2010-07-13 | Revamp the permissions propagation. This MAY mess up. Please test. | Melanie | 1 | -1/+1 | |
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs. | |||||
2010-07-13 | Revamp the permissions propagation. This MAY mess up. Please test. | Melanie Thielker | 1 | -1/+1 | |
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs. | |||||
2010-07-12 | fix problem persisting when only one face had a media texture | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
2010-07-08 | Hopefully fixes mantis #4852 | Diva Canto | 2 | -4/+4 | |
2010-07-01 | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 1 | -4/+32 | |
This is currently persisting media as an OSDArray serialized to LLSD XML. | |||||
2010-06-28 | Provide the interface for StoreAsset to report success or failure | Tom Grimshaw | 6 | -6/+14 | |
2010-06-27 | Same patch as before but for SQLite. | Diva Canto | 1 | -0/+8 | |
2010-06-27 | Added checks to XInventory DB layer to truncate names and descriptions. | Diva Canto | 1 | -1/+9 | |
2010-06-25 | minor: fix spelling mistake interupt -> interrupt in migrations | Justin Clark-Casey (justincc) | 1 | -6/+3 | |
This is for mantis 4783 | |||||
2010-06-21 | Correctly update the LastSeen field | Melanie Thielker | 1 | -1/+1 | |
2010-06-21 | Bump the migration version, ot it would never happen | Melanie Thielker | 1 | -1/+1 | |
2010-06-21 | Fix build break | Melanie Thielker | 1 | -1/+1 | |
2010-06-21 | Ensure no UUID.Zero region ID is ever written to presence. Add a Migration | Melanie Thielker | 2 | -1/+11 | |
to add a LastSeen field of type "Timestamp" to Presence for MySQL | |||||
2010-06-19 | Revert "This is a HACK! Downright nasty. For some reason, the devs of the mysql" | Melanie | 1 | -7/+0 | |
Didn't do what it said on the package! This reverts commit 8643db3ef0c4dca709d85fc37240a18fd9049520. | |||||
2010-06-19 | This is a HACK! Downright nasty. For some reason, the devs of the mysql | Melanie | 1 | -0/+7 | |
connector have decided that their vision of timeouts is the only valid one. This uses reflection to show them the finger. Please test. | |||||
2010-06-17 | Revert "Set command timeout to infinity on migrations" | Melanie | 1 | -1/+0 | |
This reverts commit 51d30fd34a950e0cd71d61ce0666a6d1e90bf233. | |||||
2010-06-17 | Set command timeout to infinity on migrations | Melanie | 1 | -0/+1 | |
2010-06-14 | * Deleted duplicated migration that was failing anyway. | Diva Canto | 1 | -2/+0 | |
* Added an error message in initial estate owner creation that makes it clear what needs to happen. | |||||
2010-06-09 | Add the BEGIN; I had missed | Melanie | 1 | -0/+1 | |
2010-06-09 | Re-add Migration version 32, which apparently got dropped completely. | Melanie | 1 | -0/+72 | |
2010-06-08 | Changed XInventoryData's CreatorID to a string. | Diva Canto | 1 | -1/+1 | |
2010-06-08 | * Changed CreatorIDs consistently to varchar(128) | Diva Canto | 7 | -53/+62 | |
* Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style | |||||
2010-06-08 | Add a migration to adjust types in the WL table. The new connector likes that | Melanie | 1 | -0/+6 | |
better | |||||
2010-06-04 | get TestSaveIarV0_1() working again by setting up an ↵ | Justin Clark-Casey (justincc) | 2 | -3/+2 | |
OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly | |||||
2010-06-04 | remove estate stuff in sqlite region migrations since this also exists in ↵ | Justin Clark-Casey (justincc) | 1 | -54/+1 | |
estate migrations, change Sandbox to sandbox in sqlite region migrations re-enabling the sqlite data tests revealed these errors! | |||||
2010-06-04 | add sqlite database back to database tests | Justin Clark-Casey (justincc) | 2 | -2/+2 | |
this appears to be okay even though we reuse it between runs without deleting it first. size of the database appears not to be changing though that could be deceptive | |||||
2010-06-04 | Fix bug where prim items were not loaded in the new sqlite database handler | Justin Clark-Casey (justincc) | 1 | -27/+39 | |
This addresses mantis http://opensimulator.org/mantis/view.php?id=4739 | |||||
2010-05-26 | Minor correction to AssetTests.cs | AlexRa | 1 | -3/+3 | |
(forgot to change test descriptions, has no effect on running the tests) | |||||
2010-05-23 | The 8th migration statement in AssetStore.migrations didn't look right. | Diva Canto | 1 | -1/+1 | |