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* Mantis 3164. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-142-87/+493
| | | | | | | | | * Added tests for manager, user and group lists. * Added test for ban list. The test had to be left as ignored as native MySQL throws exception when ban is saved. * Added utility class to support parametrized unit tests for range checking.
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-141-0/+3
| | | | | | | | | | | | | | | | | | | * Created value object for EstateRegionLink for storing the estate region relationship. * Refactored slightly NHibernateManager and NHibernateXXXXData implementations for accesing nhibernate generated ID on insert. ** Changed NHibernateManager.Save method name to Insert as it does Insert. ** Changed NHibernateManager.Save return value object as ID can be both UUID and uint currently. ** Changed NHibernateManager.Load method Id parameter to object as it can be both UUID and uint. * Created NHibernateEstateData implementation. This is the actual estate storage. * Created NHibernate mapping files for both EstateSettings and EstateRegionLink * Created MigrationSyntaxDifferences.txt files to write notes about differences in migration scripts between different databases. * Created estate storage migration scripts for all four databases. * Created estate unit test classes for all four databases. * Updated one missing field to BasicEstateTest.cs * Tested NHibernate unit tests with NUnit GUI. Asset databases fail but that is not related to this patch. * Tested build with both Visual Studio and nant. * Executed build tests with nant succesfully.
* * optimized usings.lbsa712009-02-126-31/+20
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-091-154/+154
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* Thank you kindly, TLaukkan (Timmil) for a patch that:Charles Krinke2009-02-091-0/+154
| | | | | | | * Fixed and added athursv's BasicEstateTest * Added MySQLEstateTest * Added SQLiteEstateTest
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-065-6/+6
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-041-10/+10
| | | | | - trim trailing whitespace
* - move OpenSim/Framework/IInventoryData.cs toMike Mazur2009-02-031-10/+10
| | | | | | OpenSim/Data/IInventoryData.cs - trim trailing whitespace
* * Added MySQL Grid unit testsSean Dague2009-01-141-0/+265
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke2009-01-111-12/+36
| | | | | | | | | | | | | | | Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
* * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey2008-12-171-1/+1
| | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
* * Minor test correction, comment removalSean Dague2008-12-032-3/+1
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Extends Avatar Appearance testsSean Dague2008-12-031-1/+109
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Change the max value of the bytes in tests to 127. MySQL bytes are signedMelanie Thielker2008-11-261-5/+5
| | | | | | by default
* Yay for unit tests. Increased the type width of the prims and primshapesMelanie Thielker2008-11-261-2/+2
| | | | | | | tables, and changed the database modules to actually push these doubles down into the database layer.
* Reduce the numerical range of text values to match what MySQL offersMelanie Thielker2008-11-261-13/+13
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* Comment one more field that can't be tested that way anymoreMelanie Thielker2008-11-261-1/+2
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* Fix 2 of the failed tests. Cause terrain queries to return null when noMelanie Thielker2008-11-261-8/+0
| | | | | | | | | terrain is found, rather than a default "0" terrain. Remove the "remove object wrong region" test. UUIDs either are unique or they're not. This test tested a bad behavior I have chosen not to duplicate.
* * Make a step on removing direct access to TaskInventoryDictionary from ↵Justin Clarke Casey2008-11-251-5/+5
| | | | other packages
* * Remove direct access to Inventory.SerialJustin Clarke Casey2008-11-251-2/+2
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* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-8/+8
| | | | | | | | * SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
* Fixed MySQL and SQLite so they will save theSean Dague2008-11-181-9/+139
| | | | | | | variable sun vector, adding 3 new fields on both. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Extended Agent TestsSean Dague2008-11-181-0/+46
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-151-2/+2
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* Try to make the test pass againMelanie Thielker2008-11-141-1/+1
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* Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker2008-11-141-2/+4
| | | | | | | inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
* reverting #7295, as it still fails a test case (as pointed out veryDr Scofield2008-11-141-4/+2
| | | | | | | | kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean".
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-141-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags
* * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting ↵Justin Clarke Casey2008-11-101-4/+2
| | | | | | | | RootPart and adding the part separately * Make RootPart read only
* From: arthursv@linux.vnet.ibm.comSean Dague2008-11-061-31/+141
| | | | | | | Add more unit tests for user cases Persist more user fields into mysql that already had columns defined but weren't getting passed to the mysql manager.
* add a test that ensures that databases work if email is null.Sean Dague2008-11-051-0/+4
| | | | | From: Sean Dague <sdague@gmail.com>
* - Added stronger persistence tests for BasicUserTestsSean Dague2008-11-042-13/+103
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* - Stronger inventory testsSean Dague2008-11-041-5/+119
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* implement email field for MySQL and SQLiteSean Dague2008-11-041-1/+5
| | | | | From: Sean Dague <sdague@gmail.com>
* * minor: remove mono warningJustin Clarke Casey2008-10-301-1/+0
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* - Includes consistency test for new and updated objects, asSean Dague2008-10-301-80/+106
| | | | | | | some fixes in MySQL and SQLite From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Mid-work, trying to fix region part insertion and retrievalSean Dague2008-10-301-9/+315
| | | | | | | | SQLite reports System NUll Reference, but works, inside LoadItems, on SQLiteRegionData.cs From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-171-1/+1
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* - Removed debug print methodSean Dague2008-10-161-12/+1
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* more fun with rebasingSean Dague2008-10-161-2/+12
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* resorting out this merge from arthur, sorry for so many commits here.Sean Dague2008-10-161-8/+0
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-161-0/+5
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* - New attempt after merging problemSean Dague2008-10-161-5/+0
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-161-0/+3
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* - Removed a Console.Writeline and added a Test that will be changedSean Dague2008-10-161-2/+7
| | | | | | if the last commit is accepted
* - Removed debug print methodSean Dague2008-10-161-12/+1
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-161-8/+4
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* clean up a merge conflict and remove a console messageSean Dague2008-10-151-0/+1
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* - Added User Appearance Set and Get testsSean Dague2008-10-151-0/+10
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