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* Corrected spelling of SQLITE. Fixes mantis #7675.Kevin Cozens2015-08-081-1/+1
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* Removing the Store methods in the DB layer of AgentPreferences, as they were ↵Diva Canto2015-06-141-4/+0
| | | | simply calling the base ones.
* Quell three new warnings I introduced with AgentPrefsData, return an empty ↵Cinder2015-06-141-2/+2
| | | | | | llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm Signed-off-by: Diva Canto <diva@metaverseink.com>
* AgentPreferences SQLLite Migration update Mantis #7157Roger Kirkman2015-06-131-0/+19
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* SQLite and PGSQL adapters for AgentPreferencesCinder2015-06-132-0/+81
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto2015-04-291-1/+1
| | | | AssemblyVersion("0.8.2.*")
* Change UserProfiles so that the parcel name is used for a ProfilePick and ↵AliciaRaven2015-04-121-2/+2
| | | | | | not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Fix whitespace hoping to avoid a floggingBlueWall2014-11-251-3/+3
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* Re-work handling of email notifications settings.BlueWall2014-11-241-3/+0
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* Fix handling of user preference updates where no email address is suppliedBlueWall2014-11-231-2/+7
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* Fix logging level to Error in exception handlersBlueWall2014-10-151-18/+18
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* fix all instances of "non-existant" to "non-existent" (spelling mistakes) ↵Michael Cerquoni2014-07-171-2/+2
| | | | thanks Ai Austin for pointing this out.
* Change assembly versions to 0.8.1Justin Clark-Casey (justincc)2014-06-171-1/+1
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* When sending JSON-RPC calls (for UserProfile), use WebUtil instead of ↵Oren Hurvitz2014-04-241-6/+0
| | | | constructing the HTTP requests manually. This allows the calls to be logged when using "debug http all 6".
* Eliminated many warningsOren Hurvitz2014-04-233-4/+3
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* Changed the maximum asset name and description lengths to constants. Also, ↵Oren Hurvitz2014-04-221-4/+4
| | | | pre-truncate the description of dynamic textures.
* Fixed AssetsExist in SQLiteOren Hurvitz2014-04-021-2/+2
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* Added assets service method AssetsExist(), which returns whether the given ↵Oren Hurvitz2014-04-021-15/+22
| | | | | | list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
* Repair database routines so they properly return null when asked forRobert Adams2014-01-281-1/+5
| | | | the heighmap of a region that does not exist.
* Merge branch 'master' into varregionRobert Adams2013-12-172-0/+96
|\ | | | | | | | | | | | | | | Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Populate user preferences with UserAccount email if it is present, else ↵BlueWall2013-12-161-1/+2
| | | | | | | | return an error indicating no email is on record for the user.
| * Add support for user preferences (im via email)BlueWall2013-12-062-0/+95
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* | Merge branch 'master' into varregionRobert Adams2013-12-051-2/+0
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| * Adding profile partners fix to SQLite and PgSQL driversBlueWall2013-12-051-2/+0
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* | varregion: remove unused terrain serialization code in SQLite and PGSQL modulesRobert Adams2013-11-041-16/+0
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* | varregion: push TerrainData implementation up and down the database storage ↵Robert Adams2013-11-011-18/+11
| | | | | | | | | | | | | | stack. Implement both LoadTerrain and StoreTerrain for all DBs. Move all database blob serialization/deserialization into TerrainData.
* | Merge branch 'master' into varregionRobert Adams2013-10-071-1/+1
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| * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
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* | varregion: plug in TerrainData class and modify TerrainModule and ↵Robert Adams2013-10-071-24/+16
| | | | | | | | LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
* | Remove time based terrain storage in SQLite so revision number can be usedRobert Adams2013-09-281-12/+2
|/ | | | | | | to denote terrain format revision. Add terrain DB format revision codes to ISimulationDataStore.cs. Setup so legacy compatible terrain storage and fetch is possible while allowing future format extensions.
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-222-0/+28
| | | | | | | | | | Patch taken from http://opensimulator.org/mantis/view.php?id=4905 originally by Greg C. Fixed to apply to r/23314 commit ba9daf849e7c8db48e7c03e7cdedb77776b2052f (cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
* Fix HGTravelStore.migrations in SQLite (mantis #6709)Diva Canto2013-07-191-10/+10
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* Added SQLite version of hg travel data store. UNTESTED. Hope it works!Diva Canto2013-07-142-0/+100
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* Fix SQL statementDiva Canto2013-07-021-1/+1
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* Do the same for SQLite and MSSQLDiva Canto2013-07-021-1/+1
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* This should have a strong effect on the Unknown User issue mantis #6625Diva Canto2013-07-021-0/+4
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* Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2013-06-271-1/+1
| | | | | | | | This is in order to reduce the likelihood of naming clashes, make it easier to filter in/out attributes, ensure uniformity, etc. All dynattrs in the opensim distro itself or likely future ones should be in the "OpenSim" namespace. This does alter the underlying dynattrs data structure. All data in previous structures may not be available, though old structures should not cause errors. This is done without notice since this feature has been explicitly labelled as experimental, subject to change and has not been in a release. However, existing materials data is being preserved by moving it to the "Materials" store in the "OpenSim" namespace.
* * This fixes having to select and deselect prim to get keyframemotion to ↵teravus2013-06-121-2/+3
| | | | start running when pulled from data storage.
* * Adds KeyFrameMotion storage support to SQLite, just a note, seems that ↵teravus2013-06-112-0/+32
| | | | | | | there's still something wrong with keyframed motion starting when the sim starts up, you have to 'select' and 'deselect' the prim again to get it to appear to move. Not sure what this is but maybe melanie_t can comment on this. * Has a prim table migration.. that might take a while, hold on to your hats. * Fixes a null-ref when shutting down while keyframed motion is active.
* SQLite support for UserProfilesBlueWall2013-06-072-0/+994
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* Send up the part missing from the Avination Estate commit.Melanie2013-05-111-0/+9
| | | | Warning - contains a small migration.
* Add asset name and description truncation warnings to SQLite database plugin ↵Justin Clark-Casey (justincc)2013-02-271-5/+23
| | | | for consistency.
* Deleted all AssemblyFileVersion directivesDiva Canto2013-02-191-1/+1
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* Added physics parameters support to MSSQL and SQLite (not tested)Oren Hurvitz2013-02-092-0/+30
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* Merge branch 'dynamic-attributes2'Justin Clark-Casey (justincc)2013-02-052-1/+23
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| * Remove the accidental PrimShapes column that I added back to the SQLite ↵Justin Clark-Casey (justincc)2013-01-251-2/+1
| | | | | | | | region store
| * Fix tests by adding DynAttrs add column commands to RegionStore.migrations ↵Justin Clark-Casey (justincc)2013-01-251-0/+6
| | | | | | | | (these were originally in 021_RegionStore.sql which I might have forgotton to add 2 years ago).
| * Store NULL in the 'DynAttrs' column if the prim doesn't have any dynamic ↵Oren Hurvitz2013-01-251-1/+5
| | | | | | | | attributes
| * Stopped storing dynamic attributes in the PrimShapeOren Hurvitz2013-01-251-8/+0
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| * Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting ↵Justin Clark-Casey (justincc)2013-01-251-4/+4
| | | | | | | | | | | | from it This is the easier way to give us control over locking, rather than asking that OSDMap IDictionary methods be virtual