Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-17 | 1 | -1/+1 |
|\ | | | | | | | | | | | Integrate the next large patch. Don't use this version, it has a ghost avatar issue. Next push will fix it. | ||||
| * | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 1 | -1/+1 |
| | | | | | | | | MapAndArray collection | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-13 | 3 | -36/+49 |
|\ \ | |/ | | | | | | | The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on. | ||||
| * | Merged | John Hurliman | 2010-09-12 | 2 | -33/+30 |
| |\ | |||||
| | * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 2 | -33/+30 |
| | | | |||||
| * | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 2 | -0/+18 |
| |/ | | | | | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | ||||
| * | Changed all string references of "IRegionDataStore" to "ISimulationDataStore" | John Hurliman | 2010-09-11 | 1 | -2/+0 |
| | | |||||
| * | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 1 | -1/+1 |
| | | |||||
| * | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 2010-09-05 | 1 | -3/+0 |
| | | | | | | | | on IDwellModule | ||||
* | | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 2010-09-05 | 1 | -3/+0 |
| | | | | | | | | on IDwellModule | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-03 | 3 | -14/+14 |
|\ \ | |/ | |||||
| * | Fix sqlite migration problems by moving migrations in 019_RegionStore.sql ↵ | Justin Clark-Casey (justincc) | 2010-09-01 | 3 | -14/+14 |
| | | | | | | | | | | | | and 020 into RegionStore.migrations This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-30 | 2 | -0/+16 |
|\ \ | |/ | |||||
| * | Fix a casting operation to use ToString() | Melanie | 2010-08-30 | 1 | -1/+1 |
| | | |||||
| * | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 2010-08-30 | 2 | -0/+16 |
| | | | | | | | | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | Remove parts locking from data classes since these are using a copy of the ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -6/+3 |
| | | | | | | | | scene object | ||||
| * | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -3/+6 |
| | | | | | | | | conditions in linking and unlinking | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-18 | 1 | -1/+1 |
|\ \ | |/ | |||||
| * | Fix SQLite database plugin for UserAccountData queries with a single word. | Marck | 2010-08-15 | 1 | -1/+1 |
| | | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-06 | 2 | -4/+26 |
|\ \ | |/ | |||||
| * | get rid of PrimitiveBaseShape.MediaRaw staging post | Justin Clark-Casey (justincc) | 2010-08-03 | 1 | -3/+5 |
| | | | | | | | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself | ||||
| * | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -53/+2 |
| | | | | | | | | | | | | | | | | | | | | and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | ||||
| * | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -15/+43 |
| | | | | | | | | | | | | THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | ||||
| * | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -0/+6 |
| | | | | | | | | this should enable persistence now | ||||
| * | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -6/+9 |
| | | |||||
| * | fix problem persisting when only one face had a media texture | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -2/+8 |
| | | |||||
| * | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -4/+32 |
| | | | | | | | | This is currently persisting media as an OSDArray serialized to LLSD XML. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-07-11 | 1 | -2/+2 |
|\ \ | |/ | |||||
| * | Hopefully fixes mantis #4852 | Diva Canto | 2010-07-08 | 1 | -2/+2 |
| | | |||||
* | | Provide the interface for StoreAsset to report success or failure | Tom Grimshaw | 2010-06-28 | 1 | -1/+3 |
|/ | |||||
* | Same patch as before but for SQLite. | Diva Canto | 2010-06-27 | 1 | -0/+8 |
| | |||||
* | * Changed CreatorIDs consistently to varchar(128) | Diva Canto | 2010-06-08 | 5 | -52/+53 |
| | | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style | ||||
* | remove estate stuff in sqlite region migrations since this also exists in ↵ | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -54/+1 |
| | | | | | | estate migrations, change Sandbox to sandbox in sqlite region migrations re-enabling the sqlite data tests revealed these errors! | ||||
* | add sqlite database back to database tests | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -1/+1 |
| | | | | | this appears to be okay even though we reuse it between runs without deleting it first. size of the database appears not to be changing though that could be deceptive | ||||
* | Fix bug where prim items were not loaded in the new sqlite database handler | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -27/+39 |
| | | | | This addresses mantis http://opensimulator.org/mantis/view.php?id=4739 | ||||
* | Split migrations for RegionStore and EstateStore (see WARNING!) | AlexRa | 2010-05-23 | 2 | -25/+88 |
| | | | | | | | | | | | | ok, so the estate stores now want their own migration files, but as it happened the SQL definition were inside the Region migrations. It seems better/cleaner to keep each 'store' separately updatable. WARNING: any editing in the middle of the migration scripts (as opposite to just appending to them) has the potential of messing up updates of existing databases. As far as I can see, this one is (probably) safe, the worst that could happen is the EstateStore migration silently fail if the estate the tables are already there. | ||||
* | Removed MySql and SQLite-specific asset test files | AlexRa | 2010-05-23 | 1 | -64/+0 |
| | |||||
* | All data tests made DBMS-independent | AlexRa | 2010-05-23 | 3 | -195/+0 |
| | |||||
* | Revert one of the previous patches' hunks. The new code looked better, but | Melanie | 2010-05-20 | 1 | -3/+10 |
| | | | | was less efficient. | ||||
* | SQLite: CreatorID added (and asset_flags moved) to the migration script | AlexRa | 2010-05-19 | 1 | -0/+24 |
| | |||||
* | Added CreatorID to SQLite asset data | AlexRa | 2010-05-19 | 1 | -15/+27 |
| | |||||
* | A bit of harmless refactoring in SQLiteAssetData.cs | AlexRa | 2010-05-19 | 1 | -10/+3 |
| | |||||
* | Migrations for SQLite converted to new format | AlexRa | 2010-05-16 | 46 | -709/+828 |
| | |||||
* | Yey for unit tests. The previous commit had a couple of bugs on SQL ↵ | Diva Canto | 2010-05-09 | 1 | -1/+1 |
| | | | | statements. Fixed here. | ||||
* | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 2010-05-09 | 4 | -3/+20 |
| | | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | ||||
* | Add Delete handler to SQLite (NG) | Melanie | 2010-05-09 | 1 | -15/+16 |
| | |||||
* | Implement the "delete" path for assets. Adds a new option to allow remote ↵ | Melanie | 2010-05-09 | 1 | -0/+5 |
| | | | | asset deletion in robust handler. | ||||
* | These files are part of the GridUserService write-up. | Diva Canto | 2010-05-07 | 2 | -0/+77 |
| | |||||
* | Fixed: migration #2 for SQLite. Problem was that ATTACH cannot be done ↵ | Diva Canto | 2010-05-04 | 1 | -3/+2 |
| | | | | inside a transaction. | ||||
* | Switched everything to XInventory by default. The old Inventory is still ↵ | Diva Canto | 2010-05-02 | 3 | -1/+48 |
| | | | | there for now, in case bugs pop up with XInventory. |