aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/SQLite (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-04-28Fix incorrect SQLite syntax in MigrationsMelanie Thielker1-1/+1
2016-02-21Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto1-1/+1
replace anymore.
2016-02-21The old sqlite inventory data interface was still around and causing ↵Diva Canto2-955/+0
problems: the only part of the code using it was the data (sqlite) tests. Given that this old interface has been obsolete for several years, it has now been removed, including the tests. TODO: Writing tests for the new (ah!) inventory data interface.
2016-02-21SQLite: Removed obsolete migration fileDiva Canto1-169/+0
2016-02-21Flatten migrations for sqliteDiva Canto4-605/+193
Conflicts: OpenSim/Data/SQLite/Resources/RegionStore.migrations (Resolved)
2015-10-20 store rotation axis locks in MySql and SQlite dbs ( others need to be ↵UbitUmarov2-2/+11
updated also
2015-09-21 SQLite db migration updateUbitUmarov3-6/+57
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-0/+12
scenepresence)
2015-09-02seems to compile ( tests comented out)UbitUmarov2-3/+2
2015-08-08Corrected spelling of SQLITE. Fixes mantis #7675.Kevin Cozens1-1/+1
2015-06-14Removing the Store methods in the DB layer of AgentPreferences, as they were ↵Diva Canto1-4/+0
simply calling the base ones.
2015-06-14Quell three new warnings I introduced with AgentPrefsData, return an empty ↵Cinder1-2/+2
llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13AgentPreferences SQLLite Migration update Mantis #7157Roger Kirkman1-0/+19
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13SQLite and PGSQL adapters for AgentPreferencesCinder2-0/+81
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto1-1/+1
AssemblyVersion("0.8.2.*")
2015-04-12Change UserProfiles so that the parcel name is used for a ProfilePick and ↵AliciaRaven1-2/+2
not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-03-27varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams1-21/+33
class TerrainData and push the implementation from Scene into the database readers and writers.
2014-11-25Fix whitespace hoping to avoid a floggingBlueWall1-3/+3
2014-11-24Re-work handling of email notifications settings.BlueWall1-3/+0
2014-11-23Fix handling of user preference updates where no email address is suppliedBlueWall1-2/+7
2014-10-15Fix logging level to Error in exception handlersBlueWall1-18/+18
2014-07-17fix all instances of "non-existant" to "non-existent" (spelling mistakes) ↵Michael Cerquoni1-2/+2
thanks Ai Austin for pointing this out.
2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2014-04-24When sending JSON-RPC calls (for UserProfile), use WebUtil instead of ↵Oren Hurvitz1-6/+0
constructing the HTTP requests manually. This allows the calls to be logged when using "debug http all 6".
2014-04-23Eliminated many warningsOren Hurvitz3-4/+3
2014-04-22Changed the maximum asset name and description lengths to constants. Also, ↵Oren Hurvitz1-4/+4
pre-truncate the description of dynamic textures.
2014-04-02Fixed AssetsExist in SQLiteOren Hurvitz1-2/+2
2014-04-02Added assets service method AssetsExist(), which returns whether the given ↵Oren Hurvitz1-15/+22
list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
2014-01-28Repair database routines so they properly return null when asked forRobert Adams1-1/+5
the heighmap of a region that does not exist.
2014-01-05Remove the core module extra profile settings support carried in with the latestMelanie1-0/+2
patches. We don't need it.
2013-12-16Populate user preferences with UserAccount email if it is present, else ↵BlueWall1-1/+2
return an error indicating no email is on record for the user.
2013-12-07Revert "Add support for user preferences (im via email)"Melanie2-95/+0
This reverts commit 1842388bb4dcf5ecd57732ffa877b6ca1a3dec7b.
2013-12-06Add support for user preferences (im via email)BlueWall2-0/+95
2013-12-05Adding profile partners fix to SQLite and PgSQL driversBlueWall1-2/+0
2013-11-04varregion: remove unused terrain serialization code in SQLite and PGSQL modulesRobert Adams1-16/+0
2013-11-01varregion: push TerrainData implementation up and down the database storage ↵Robert Adams1-18/+11
stack. Implement both LoadTerrain and StoreTerrain for all DBs. Move all database blob serialization/deserialization into TerrainData.
2013-10-07varregion: plug in TerrainData class and modify TerrainModule and ↵Robert Adams1-24/+16
LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)1-1/+1
2013-09-28Remove time based terrain storage in SQLite so revision number can be usedRobert Adams1-12/+2
to denote terrain format revision. Add terrain DB format revision codes to ISimulationDataStore.cs. Setup so legacy compatible terrain storage and fetch is possible while allowing future format extensions.
2013-09-25Remove time based terrain storage in SQLite so revision number can be usedRobert Adams1-12/+2
to denote terrain format revision. Add terrain DB format revision codes to ISimulationDataStore.cs. Setup so legacy compatible terrain storage and fetch is possible while allowing future format extensions.
2013-09-22Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2-0/+28
Patch taken from http://opensimulator.org/mantis/view.php?id=4905 originally by Greg C. Fixed to apply to r/23314 commit ba9daf849e7c8db48e7c03e7cdedb77776b2052f (cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
2013-07-19Fix HGTravelStore.migrations in SQLite (mantis #6709)Diva Canto1-10/+10
2013-07-14Added SQLite version of hg travel data store. UNTESTED. Hope it works!Diva Canto2-0/+100
2013-07-02Fix SQL statementDiva Canto1-1/+1
2013-07-02Do the same for SQLite and MSSQLDiva Canto1-1/+1
2013-07-02This should have a strong effect on the Unknown User issue mantis #6625Diva Canto1-0/+4
2013-06-27Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)1-1/+1
This is in order to reduce the likelihood of naming clashes, make it easier to filter in/out attributes, ensure uniformity, etc. All dynattrs in the opensim distro itself or likely future ones should be in the "OpenSim" namespace. This does alter the underlying dynattrs data structure. All data in previous structures may not be available, though old structures should not cause errors. This is done without notice since this feature has been explicitly labelled as experimental, subject to change and has not been in a release. However, existing materials data is being preserved by moving it to the "Materials" store in the "OpenSim" namespace.
2013-06-13* This fixes having to select and deselect prim to get keyframemotion to ↵Melanie1-0/+3
start running when pulled from data storage. Conflicts: OpenSim/Data/SQLite/SQLiteSimulationData.cs
2013-06-12* This fixes having to select and deselect prim to get keyframemotion to ↵teravus1-2/+3
start running when pulled from data storage.
2013-06-11* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ↵teravus2-0/+32
there's still something wrong with keyframed motion starting when the sim starts up, you have to 'select' and 'deselect' the prim again to get it to appear to move. Not sure what this is but maybe melanie_t can comment on this. * Has a prim table migration.. that might take a while, hold on to your hats. * Fixes a null-ref when shutting down while keyframed motion is active.