| Commit message (Collapse) | Author | Age | Files | Lines |
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Patch taken from
http://opensimulator.org/mantis/view.php?id=4905
originally by Greg C.
Fixed to apply to r/23314 commit
ba9daf849e7c8db48e7c03e7cdedb77776b2052f
(cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
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there's still something wrong with keyframed motion starting when the sim starts up, you have to 'select' and 'deselect' the prim again to get it to appear to move. Not sure what this is but maybe melanie_t can comment on this.
* Has a prim table migration.. that might take a while, hold on to your hats.
* Fixes a null-ref when shutting down while keyframed motion is active.
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Warning - contains a small migration.
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region store
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(these were originally in 021_RegionStore.sql which I might have forgotton to add 2 years ago).
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includes database region store migrations for mssql, mysql, sqlite
enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
or owerwrite in OpenSim.ini
mantis: http://opensimulator.org/mantis/view.php?id=5860
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
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http://opensimulator.org/mantis/view.php?id=5869
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
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like they've been active for at least 2 and a half years
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This was causing issues when using specified
paths to database files by using a hard-coded
name.
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and 020 into RegionStore.migrations
This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally
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properly for the new media settings.
Signed-off-by: Melanie <melanie@t-data.com>
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this should enable persistence now
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* Deleted redundant migration for assets in SQLite
* Rewrote XInventory migrations in SQLite in the new style
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estate migrations, change Sandbox to sandbox in sqlite region migrations
re-enabling the sqlite data tests revealed these errors!
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this appears to be okay even though we reuse it between runs without deleting it first.
size of the database appears not to be changing though that could be deceptive
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ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.
WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases. As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
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stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
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inside a transaction.
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there for now, in case bugs pop up with XInventory.
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table to new UserAccounts table.
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* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
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access to these tables doesn't work.
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previously done for sqlite inventory data.
* This revision contains a data migration. Please backup your sqlite region db as a precaution before using this code
* I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line).
* This change is needed for future id schemes
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provides persistent AvatarAppearance for SQLite.
Fixes Mantis #3296.
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* This corrects problems seen on some SQLite systems where the migration fails because the two argument substr() isn't implemented
* Thanks RemedyTomm!
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* Remaining inconsistent uuids (non dashed) are in region store for sqlite and mysql
* Migration of these will happen at a later date, unless someone else wants to do it
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elsewhere
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anything that already contains a -
* Among other things, this means that if a migration is interrupted, it can simply be retried
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* This makes the representation consistent with that most commonly used in the other supported database layers
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The new one already in the Library will be reinserted automatically.
Fixes Mantis #964
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OpenSim.Data.*.addin.xml, this is cruft left over from previous
testing
- fix example SQLite connection string in
AssetInventoryServer.ini.example
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OpenSim.Data.*.addin.xml
- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
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* Since this is a db change, as always I strongly recommend that you backup your database before updating to this revision
* Haven't touched MSSQL in case I get it wrong - looking for some kind soul to take care of this.
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persistance
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Attached patch implements llCollisionSound. Thanks T. Sado.
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