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My fork of OpenSim for IG and DG, called SledjChisl.
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Data
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PrimitiveBaseShapeTableMapper.cs
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Author
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2008-05-16
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-14
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-2
/
+2
2008-04-02
attempt to fix up all refernces to new directory structure
Sean Dague
1
-2
/
+2
2008-04-02
reorganizing namespaces to put all the Data stuff into it's own namespace
Sean Dague
1
-0
/
+0
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-03
* Renamed the Data Framework namespaces
lbsa71
1
-1
/
+1
2008-02-05
Added copyright statements.
Jeff Ames
1
-2
/
+28
2008-02-04
First part of avatar persistence, currently only really works in standalone m...
MW
1
-3
/
+3
2008-01-21
* Following on from sdague's r3144, commenting out other parts of TribalMedia
Justin Clarke Casey
1
-1
/
+3
2008-01-16
* More work on getting the database framework to actually work
lbsa71
1
-4
/
+4
2008-01-15
* Renamed a bunch of Data baseclasses for clarity and readability
lbsa71
1
-2
/
+2
2008-01-15
* Some morw work on specializing the database framework for OpenSim
lbsa71
1
-2
/
+2
2008-01-14
Set svn:eol-style.
Jeff Ames
1
-142
/
+142
2008-01-14
* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to...
lbsa71
1
-0
/
+143