| Commit message (Collapse) | Author | Files | Lines |
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when using PGSQL.
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* Please test
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* Added PostGreSQL support
* Added MySQL/MySQLXGroupData.cs
* PostgreSQL data access implementation
* PostgreSQL dll binarie and RegionStore.migrations
* Migrations Scripts from MSSQL to POSTGRES
* Postgres SQL Type fixes
* Postgres SQL Connection string
* Data type issues
* more fixes
* tests and +tests
* UUID x string - FIGHT!
* Fixed PG types to internal csharp types
* More data type fix (PostgreSQL fields are case sensitive) :(
* more field case sensitive fixes
* changed the migration files to be case sensitive for fields.
* fixed fields case
* finished converting, now search for hidden bugs.
* some more fixes
* bool type fixed
* more case fixes;
* creatorID case fixed
* case fields fixed
* fixed default now() for TMStamp fields with don't allow nulls.
* fix case sensitve for Region name and Estate name
* fixed case for names for search
* fix class name Error
* Bug fixed on select and migrations
* Un-Reverting my change due to Postgres issue with the ILIKE function
* Fixed some issued for Diva Distro
* Fixes for integration with Diva Distro
* Added System.Core to prebuild.xml for PG project
* Configured to make DIff for Push to OpenSim Project
* Diffs only to PostgreSQL mods.
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5035).
Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
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support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance.
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changes to all the estates that the user owns).
This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
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region part of an existing estate, then list the existing region names.
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* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
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of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
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defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
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works, some outstanding issues around login location and border crossings on y axis.
Signed-off-by: Melanie <melanie@t-data.com>
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objects, with changes:
- Set OwnerID = GroupID for deeded objects.
- Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group
- Set LastOwnerID correctly. Handle objects vs. prims correctly.
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LICENSE.txt.
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Adds maturity & access logic for MSSQL platform to
mirror that of MySQL as committed in 9502.
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nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.
This fixes mantis #3210. Thank you, tlaukkan!
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* Changes varchar(36) columns to UUID type in MSSQL - this will be much more efficient
* ===As always, please, please backup your database before applying this patch===
* Thanks Ruud Lathrop (for the patch) and StrawberryFride (for the review)
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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
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Thank you, RuudL, for a patch that brings MSSQL up to the same
implementation level as MySQL.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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* Remove a few other miscellaneous warnings
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Thank you, RuudL, for a patch that supplements the previous MSSQL
patch.
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Thank you, RuudL, for a complete adaptation of migration and estate
data to MSSQL, and the updating of the RegionData handling in MSSQL.
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