| Commit message (Collapse) | Author | Files | Lines |
|
|
|
parcel owner ID to the estate owner even if the group UUID was present.
Aims to address http://opensimulator.org/mantis/view.php?id=6355
As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records
(i.e. no membership data etc)
This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
|
|
|
|
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
|
|
|
|
placeholder added.
Signed-off-by: Melanie <melanie@t-data.com>
|
|
for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
|
|
this will initially store home location data instead of the presence service
compiles but not enough to actually test yet
|
|
|
|
although not everything is reimplemented yet
* Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing
* Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively
* Fixed formatting for a MySQLAssetData error logging line
|
|
|
|
a thread, a dead thread, and a null Thread
* Fix a null thread situation
|
|
LICENSE.txt.
|
|
time? Bizarre
|
|
|
|
tracks threads
|
|
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
|
|
(this took a while to run).
|
|
|
|
|
|
compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
|