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* Rename Meta7Windlight to LightShareMelanie2010-03-301-3/+3
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* Enable scripting interface for windlightunknown2009-12-091-0/+4
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* Initial windlight codebase commitunknown2009-12-071-1/+6
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* - Add Dispose method to IRegionDataStoreHomer Horwitz2008-09-181-0/+4
| | | | | | | | - Add necessary dummy Dispose-methods where they are missing - Implement the SQLite Dispose-methods (currently only used for unit tests, in the next commit)
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-10/+10
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker2008-07-181-1/+1
| | | | | | ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
* Patch #9151Melanie Thielker2008-07-181-16/+0
| | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
* patch and files from mantis #1630, Thanks MelanieMW2008-06-291-0/+9
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* Apply patch from bug #1606 -- Documentation for Data/Null, Data/Base. ↵Jeff Ames2008-06-261-0/+3
| | | | Thanks kerunix_Flan!
* * Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares2008-06-211-0/+16
| | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
* Formatting cleanup.Jeff Ames2008-05-161-2/+2
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* move NullStorage => OpenSim.Data.Null to be consistant withSean Dague2008-04-031-0/+87
where other data storage assemblies are.