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* Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-03-062-7/+0
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| * Fix a few compiler warnings.Jeff Ames2010-03-012-7/+0
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* | Merge branch 'master' into careminsterMelanie2010-02-141-5/+0
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| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-5/+0
| | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
* | Resolve a merge issueMelanie2010-02-081-79/+86
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* | Merge branch 'master' into careminsterMelanie2010-02-0815-2625/+2226
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| * Updated MySQL connection management to use the MySQL connection pooling. ↵Master ScienceSim2010-02-0515-2629/+2230
| | | | | | | | This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
| * Fixing an incorrect logging message in insertUserRowOpenSim Master2010-02-051-1/+1
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| * * Fixed the Cable Beach inventory server to save the CreatorID as well as ↵OpenSim Master2010-02-051-2/+2
| | | | | | | | properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
| * Finish conversion if XInventoryServiceMelanie2010-01-041-6/+49
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| * First stage port of the XInventoryServiceMelanie2010-01-042-0/+118
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* | Finish conversion if XInventoryServiceMelanie2010-01-041-6/+49
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* | First stage port of the XInventoryServiceMelanie2010-01-042-0/+118
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* | Merge branch 'master' into careminsterMelanie2010-01-031-4/+4
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-3/+3
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| * Prevent the creation of duplicate inventory folders in the case of a loginMelanie2010-01-011-1/+1
| | | | | | | | database issue. Now the login will instaead fail later.
| * Correct some issues with the last commitroot2009-12-261-1/+2
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* | Correct some issues with the last commitroot2009-12-271-1/+2
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* | Merge branch 'master' into careminsterMelanie2009-12-261-2/+3
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| * Close a SQL injection loophole in the new database driverMelanie2009-12-261-2/+3
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| * Make the GenericTableHandler work as intendedroot2009-12-261-2/+8
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* | Make the GenericTableHandler work as intendedroot2009-12-261-2/+8
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* | Merge branch 'master' into careminsterMelanie2009-12-261-0/+25
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| * Add a generic REPLACE INTO handler for put into the generic table handlerMelanie2009-12-261-0/+25
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* | Add cmSetWindlightSceneTargeted. Add restrictions on windlight script use.CasperW2009-12-171-10/+10
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* | Merge branch 'master' into careminsterMelanie2009-12-141-0/+3
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| * * Implements OSSL function: osGetSimulatorMemory - returns the current ↵Adam Frisby2009-12-131-0/+3
| | | | | | | | | | | | | | | | amount of memory allocated to the simulator process (Moderate Threat Level). * Cleans redundant information out of the Simulator Version. Versions now look like: "OpenSimulator 0.6.9(dev) Unix/Mono" * [Minor] additional log info for MySQLInventoryData
| * Refix the fixMelanie2009-12-111-1/+1
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| * Kill a NRE caused by an error message trying to print unavailable datagrid2009-12-111-2/+2
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* | Refix the fixMelanie2009-12-111-1/+1
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* | Kill a NRE caused by an error message trying to print unavailable datagrid2009-12-101-2/+2
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* | Windlight configuration option in ini, and migrationunknown2009-12-091-0/+70
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* | Merge branch 'careminster' into windlightunknown2009-12-071-1/+3
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| * Log old position and region information when an orphaned child prim is foundJustin Clark-Casey (justincc)2009-12-021-1/+3
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* | Initial windlight codebase commitunknown2009-12-071-0/+192
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* * Implements SQL Rollback support to Inventory Service for quicker backup ↵Adam Frisby2009-11-231-0/+154
| | | | | | | | | | restoration. * Can optionally replace the OpenGridMode committed earlier. * Will create a series of incrementing restore SQL files, one per user, in folders listed per-day. * For MySql Section of InventoryService INI: rollback = "true" rollbackdir = "/absolute/path/to/rollback/storage/dir"
* * Adds a modicum of additional checking to the Inventory Service (MySQL only)Adam Frisby2009-11-231-5/+22
| | | | | * Enable "opengridmode=true" in your Inventory Connector (where the mysql connection strings are) to enable if you are running a 'wide-open-grid'. * More comprehensive rollback support being implemented, should be available later today.
* Formatting cleanup.Jeff Ames2009-11-231-2/+2
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* Implement generic delete methodMelanie2009-11-181-1/+14
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* Tweak presence handling and whip up a database connector and handlerMelanie2009-11-181-1/+3
| | | | for testign the new generic table handling
* Committing the incomplete table handler to get it into the tree. No userMelanie2009-11-151-0/+200
| | | | functionality yet
* Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-051-4/+1
| | | | unknown asset type, and log an error if it ever does happen
* Removing Console.WriteLine()s that were brought in with the revertJohn Hurliman2009-11-021-2/+0
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* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-4/+4
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* Reverting the memory leak patch for MySQL. Problems have been reported with ↵John Hurliman2009-11-0210-834/+860
| | | | the grid server after running for several hours
* * Tweak to region module loading to check for a matching constructor first ↵John Hurliman2009-10-271-14/+18
| | | | | | | instead of throwing and catching exceptions * Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command * Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses
* Changing Scene.ForEachClient to use the synchronous for loop instead of ↵John Hurliman2009-10-252-30/+26
| | | | | | | | | | Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces * Lock the LLUDPClient RTO math * Add a helper function for backing off the RTO, and follow the optional advice in RFC 2988 to clear existing SRTT and RTTVAR values during a backoff * Removing the unused PrimitiveBaseShape.SculptImage parameter * Improved performance of SceneObjectPart instantiation * ZeroMesher now drops SculptData bytes like Meshmerizer, to allow the texture data to be GCed * Improved typecasting speed in MySQLLegacyRegionData.BuildShape() * Improved the instantiation of PrimitiveBaseShape
* * Big performance increase in loading prims from the region database with MySQLJohn Hurliman2009-10-181-133/+138
| | | | | | * Handle the AgentFOV packet * Bypass queuing and throttles for ping checks to make ping times more closely match network latency * Only track reliable bytes in LLUDPCLient.BytesSinceLastACK
* * Changing the "clean dropped attachments" MySQL command to a using ↵John Hurliman2009-10-161-6/+14
| | | | | | statement inside a try/catch. This statement times out for me very frequently * More verbose logging when zerocoding fails on an outbound packet
* * Change appearance packets from State to Task. This will hopefully fix the ↵John Hurliman2009-10-161-0/+5
| | | | | | cloud issues * Changed the throttling logic to obey the requested client bandwidth limit but also share bandwidth between some of the categories to improve throughput on high prim or heavily trafficked regions