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path: root/OpenSim/Data/MySQL/MySQLUserData.cs (follow)
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* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-2/+2
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-6/+8
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* add a lock on the update, this should have been there before.Sean Dague2008-05-221-2/+13
| | | | | | still not convinced this will help, but it was wrong.
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-211-19/+29
| | | | | | | get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now.
* autocreate appearance table if it isn't thereSean Dague2008-05-191-0/+18
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* make the super class conveniance appearance stuff virtualSean Dague2008-05-191-2/+2
| | | | | | so they can be overrided correctly by subclasses
* i can haz pantz?Sean Dague2008-05-191-3/+1
| | | | | | | | | | | | | | You sure can. This change set restores pants (and the rest of the default appearance) in grid mode. The root issue had to do with serializing multi-faced textures to the grid server. This also restores the lookup path through the avatar factory module, as that seems the reasonable place to have it live. Some clean up patches are coming later as well, plus testing on standalone, but this should be in a good kicking around state for grid users.
* Formatting cleanup.Jeff Ames2008-05-171-8/+8
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* it helps to actually create the database if the connectSean Dague2008-05-161-0/+1
| | | | | | string is provided. My bad.
* in theory, this moves the appearance mapper to liveSean Dague2008-05-161-37/+70
| | | | | | | under the MySQLUserData. There is a lot of in theory here so testing would be appreciated.
* Formatting cleanup.Jeff Ames2008-05-161-10/+10
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* testing avatar appearance as a user serviceSean Dague2008-05-151-9/+9
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* remove my UserAppearance object, switch all code to useSean Dague2008-05-151-3/+3
| | | | | | AvatarAppearance instead.
* Formatting cleanup.Jeff Ames2008-05-141-1/+1
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* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-3/+3
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* minor refactoring. Change getName and GetVersion methods (yes the had ↵Sean Dague2008-05-021-4/+4
| | | | | | | | different casings) to Name and Version properties for the User stores.
* added stubs for appearance bits to all the db layersSean Dague2008-05-011-0/+27
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* * Align new fields upgrade sql to have the same 'not null' and default ↵Justin Clarke Casey2008-05-011-1/+1
| | | | | | | | settings as when an inventoryitems table is newly created * Normalize logging titles in database code, though this doesn't yet cover invoking code
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-6/+7
| | | | (this took a while to run).
* * Insert some missing database locks for inventory and user data on mysqlJustin Clarke Casey2008-04-181-5/+9
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* further renaming of properties for claritySean Dague2008-04-101-8/+8
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-101-14/+14
| | | | | | | actually a little more work than I expected given the copious use of out params.
* fix ups to include OpenSim.Framework explicit includes (theySean Dague2008-04-021-0/+1
| | | | | | | were implicitly included before). Everything builds again. Now off to testing.
* attempt to fix up all refernces to new directory structureSean Dague2008-04-021-1/+1
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* whole lot more movingSean Dague2008-04-021-0/+643