| Commit message (Collapse) | Author | Files | Lines |
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scenepresence)
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not shared.
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This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
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the grid server after running for several hours
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the underlying connection of a reader or command to be closed before the
reader or command itself. Added the proper logic to Close and dispose items
in CloseDBConnection. Readers and Connections need Close(), Commands need
Dispose(), in the order Reader, Command, Connection.
Also reinstated 80-column-friendly formatting
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close the MySQLConnection attached to a MySQLCommand. I'm not sure if this accounts for every time a database connection needs to be closed, but it matches up 1:1 with the places where the database connection was previously being closed
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Local member in MySQLAssetData
* First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass)
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schema, but can read the old ones for compatibility. It should not be used
to write to the old tables unless you know what you're doing!
This is untested and will probably not work.
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