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2012-11-15refactor: move common inventory folder version update code to parent class ↵Justin Clark-Casey (justincc)1-38/+9
in mysql, mssql and sqlite database plugins
2012-11-15Improve inventory folder version updating for mssql database plugin.Justin Clark-Casey (justincc)1-14/+102
I am not in a position to test this so the updates have been done blind. If it needs any fixing will probably require patches.
2012-11-09Update parent inventory folder version numbers when folders are ↵Justin Clark-Casey (justincc)1-42/+86
moved/created/deleted to match version numbers cached by viewers. This is done in the way that one would expect (e.g. moving a folder increments version number on both source and destination parent folders). This should hopefully improve viewer reuse of its cached inventory information. Currently MySQL only but will be implement for SQLite/MSSQL if there are no issues.
2011-08-18minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-06-01Updates to MSSQL to most recent compatibility, also included Windlight ↵Chris Hart1-3/+29
support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance.
2011-05-19Allow item links to be deleted even when other deletes and purges are disabled.Justin Clark-Casey (justincc)1-0/+10
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-18Accidentally committed too earlyJustin Clark-Casey (justincc)1-10/+0
Revert "Allow item links to be deleted even when other deletes and purges are disabled." This reverts commit 491279f99afc65860d44765ee7829c7dd5e4e38e.
2011-05-17Allow item links to be deleted even when other deletes and purges are disabled.Justin Clark-Casey (justincc)1-0/+10
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-03-31remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+2
2010-02-24MSSQL Additions for Presence Refactor branch. Most functionality tested and ↵StrawberryFride1-49/+48
works, some outstanding issues around login location and border crossings on y axis. Signed-off-by: Melanie <melanie@t-data.com>
2010-02-05Updated MySQL connection management to use the MySQL connection pooling. ↵Master ScienceSim1-27/+38
This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
2010-01-04Finish conversion if XInventoryServiceMelanie1-6/+49
2010-01-04First stage port of the XInventoryServiceMelanie1-0/+113
2010-01-04Finish conversion if XInventoryServiceMelanie1-6/+49
2010-01-04First stage port of the XInventoryServiceMelanie1-0/+113