aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/Base/AppearanceTableMapper.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-16move AppearanceTableMapper to OpenSim.Data.Base. The mapperSean Dague1-2/+1
stuff should probably be collapsed soon, as it takes up 4 assemblies now.
2008-05-15minor refactor of some properties for readabilitySean Dague1-5/+5
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-32/+31
(this took a while to run).
2008-04-02changing more references to OpenSim.DataSean Dague1-1/+1
2008-03-25Moved Avatar appearance Factory to its own project so that the reference to ↵MW1-1/+1
MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list.
2008-03-18Formatting cleanup.Jeff Ames1-27/+25
2008-03-03* Renamed the Data Framework namespaceslbsa711-1/+1
2008-02-05Added copyright statements.Jeff Ames1-1/+29
2008-02-04First part of avatar persistence, currently only really works in standalone ↵MW1-0/+216
mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure). This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. But the work to move the code to one of the grid servers shouldn't be too much.