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* * MXP Clients are now treated as full root agents - including being given a ↵Adam Frisby2009-02-222-2/+44
| | | | | | | default avatar. * MXP Clients now are capable of displaying primitives and objects within the Scene.
* * And a little moreAdam Frisby2009-02-221-2/+2
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* * Removing some C#3.0 that snuck in.Adam Frisby2009-02-221-5/+5
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* * RestoringAdam Frisby2009-02-221-0/+1158
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* * Fixing bad SVN commit.Adam Frisby2009-02-221-1158/+0
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* * Updates MXP.dll to latest version.Adam Frisby2009-02-221-11/+35
| | | | | * MXP: Corrects an issue whereby session requests were never correctly acknowledged.
* Update svn properties.Jeff Ames2009-02-224-1628/+1628
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* * There's always something. Fixes MXP Server so that when it starts up, it ↵Adam Frisby2009-02-221-0/+1
| | | | actually starts up.
* * Adds initial support for the MXP Virtual Worlds protocol ↵Adam Frisby2009-02-224-0/+1627
(http://www.bubblecloud.org) * Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace. * Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility. * No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll. * Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license. * Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253" * May break. Highly untested.