| Commit message (Collapse) | Author | Files | Lines |
|
visitor
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
|
|
that case the response has to report it as bad_folders with uuid instead of returning some dummy
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
|
|
GetDisplayName cap return data to make the single name appear.
This is still always your avatar name - code to set a different display is not yet implemented.
This works from my testing with current Firestorm and Singuarity releases.
|
|
[ClientStack.LindenCaps] Cap_GetDisplayNames = "localhost" is set by never passing the username."
This reverts commit 2d574c3036964d95dbf914d5f5858a3c39f0c16e.
|
|
first name for display."
Reverting at this point since it may not work well with all viewers.
Requires further investigation.
This reverts commit a29d53986aa3ca9bfd6759789c8a6f434b78d627.
|
|
for display.
This is to match existing behaviour with UDP behaviour where this is masked out.
And to make it consistent with other places where viewers mask this out themselves.
Relates to http://opensimulator.org/mantis/view.php?id=7408
|
|
[ClientStack.LindenCaps] Cap_GetDisplayNames = "localhost" is set by never passing the username.
Unexpectedly, not setting user name achieves this whereas one might have expected it to be done by not setting display_name in the cap OSD.
Emulates LL behaviour when no display name is set.
Relates to http://opensimulator.org/mantis/view.php?id=7408
|
|
|
|
|
|
called WebFetchInventoryDescendents, and we no longer use that cap; the viewers use FetchInvventoryDescendents2.
|
|
names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
|
|
To do this required GetMesh to be converted to a BaseStreamHandler
Unlike GetTexture connector, no redirect URL functionality yet (this wasn't present in the first place).
|
|
package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
|
|
Stop failure by actually giving the test handler a path instead of null
|
|
This reverts commit f6ea5088f4cc76eddb05b20b5d768f761b0fbd15.
|
|
|
|
|
|
|
|
|
|
use in OpenSim.
|
|
|
|
Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
|
|
reason and returns null, log and return empty contents rather than throwing an exception that ends up terminating the simulator.
|
|
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
|
|
|
|
handlers.
This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding.
Other refactoring was required to get logic into the right places to support this.
|
|
eventually be served by a robust instance. NOT FINISHED YET.
|
|
I accidentally removed.
|
|
not set
|
|
to print various counts of capability invocation by user and by cap
This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected.
This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle()
However, existing inheriting classes overriding Handle() will still work, albeit without stats recording.
"show caps" becomes "show caps list" to disambiguate between show caps commands
|
|
This reverts commit ff47cf77ab52d42195fb0f089599618511d4919b.
|
|
|
|
|
|
differentiates between local & grid storage. The Temporary property just
says that which service handles the it, the asset can be safely removed
in the future.
|
|
|
|
they're not in the requested caps list.
The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail
on all viewers when turned off. UDB inventory would not be correctly used in
that case.
|
|
|
|
This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force.
|
|
This reverts commit 141ad829f448b9138b12be7cf99c834c1f3977ec.
|
|
|
|
trigger another build
|
|
5333-)
It looks like the latest Kokua is doing this.
As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, leaving off the second value is legal
This indicates the caller wants the rest of the entity.
|
|
automatically turns off any logging enabled between tests
|
|
which had been forgotten.)
|
|
This is not useful during normal operation.
|
|
that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable.
This is because recent viewers (3.2.1, 3.3.4) and probably earlier ones using the http GetTexture capability will sometimes make such invalid range requests.
This appears to happen if the viewer's estimate of texture sizes at discard levels > 0 (chiefly 2) exceeds the total texture size.
I believe this does not normally happen but can occur for dynamic textures with are large but mainly blank.
If this happens, returning a RequestedRangeNotSatisfiable will cause the viewer to not render the texture at the final resolution.
However, returning a PartialContent (or OK) even with 0 data will allow the viewer to render the final texture.
|
|
the BOM, use a single Util.UTF8NoBomEncoding.
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
|
|
try to add it to the return data rather than suffering an exception later on
|
|
LLSDInventoryFolder for inventory CAPs as integers rather than strings.
Should also resolve some issues with exceptions being thrown in some inventory fetches.
|
|
slow handling of requests.
This is to avoid logging a 'slow' request when the source of delay is the viewer in processing a response.
This is not something we can do much about on the server end - it's server-side delay that we're interested in.
To ensure consistency, this commit also had to refactor and simplify inbound non-poll network request handling, though there should be no functional change.
IOSHttpResponse no longer exposes the Send() method, only classes in OpenSim.Framework.Servers.HttpServer should be doing this.
Only the GetTextureHandler was sending its own response. Now it leaves this to BaseHttpServer, like all other core handlers.
|