Commit message (Collapse) | Author | Files | Lines | ||
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2018-03-10 | mantis 7885: robust asset services have no cache and only accept a asset ID ↵ | UbitUmarov | 1 | -68/+31 | |
that is a uuid, so regions hack to cache several image formats is not possible. Robut GetTexture is very heavy unless image format is the default (j2k mime type x-j2k), since with no cache image convertions is performed on every request. Adicionally it does expose all textures if the tcp port is public. Avoid using it. | |||||
2018-01-09 | give up on a property that old monos do compile, but then smore ok exec | UbitUmarov | 1 | -1/+0 | |
2018-01-08 | fall back to a obsolete property since several monos in use (include our ↵ | UbitUmarov | 1 | -1/+1 | |
own) do not suporte the proper .net4.0 one | |||||
2018-01-05 | a few more xml things | UbitUmarov | 1 | -0/+3 | |
2017-07-13 | typo fix | UbitUmarov | 1 | -1/+1 | |
2017-07-13 | replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no ↵ | UbitUmarov | 1 | -1/+1 | |
User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed | |||||
2017-06-14 | fix llsd DeserialiseOSDMap cast from boolean to int, this seems to fix ↵ | UbitUmarov | 1 | -0/+5 | |
alchemy beta 5.0 scripts upload, but this viewer seems to be of no use for opensim, sice it does crash.. insists lbsa is at second life etc | |||||
2017-05-31 | oops.. | UbitUmarov | 1 | -1/+1 | |
2017-05-31 | remove the option to store baked textures on assets service, thats suicide ↵ | UbitUmarov | 2 | -20/+3 | |
use xbakes | |||||
2017-05-06 | dispose some MemoryStreams | UbitUmarov | 2 | -11/+0 | |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 17 | -94/+94 | |
2016-12-26 | robust textures add missing returns or redir case | UbitUmarov | 1 | -0/+2 | |
2016-12-06 | jenkins likes null httplisteners | UbitUmarov | 1 | -1/+1 | |
2016-12-06 | remove redundante check for ssl listener | UbitUmarov | 2 | -23/+7 | |
2016-11-18 | a few more changes on potencial mem issues | UbitUmarov | 1 | -0/+5 | |
2016-08-24 | potencial null ref | UbitUmarov | 1 | -0/+3 | |
2016-08-22 | workaround potencial memory leak | UbitUmarov | 2 | -33/+40 | |
2016-08-17 | add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ↵ | UbitUmarov | 2 | -34/+26 | |
use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still | |||||
2016-07-04 | Finally remove the requirement for an InventoryItem/FolderBase object to | Melanie Thielker | 2 | -26/+8 | |
be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set. | |||||
2016-06-21 | Fix a dumb mistake | Melanie Thielker | 1 | -1/+1 | |
2016-06-21 | Make some more modules inheritable | Melanie Thielker | 1 | -3/+3 | |
2016-04-29 | Allow default permissions from the viewer to be applied to uploaded objects. | Melanie Thielker | 1 | -0/+4 | |
Make inventory items reflect coorect permissions immediately unstead of after relog | |||||
2016-02-21 | Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵ | Diva Canto | 1 | -1/+1 | |
replace anymore. | |||||
2015-11-21 | remove some compile warnings increasing total number by 2 | UbitUmarov | 1 | -5/+1 | |
2015-11-16 | work around some 'tests' error: contents of link folders are no longer sent | UbitUmarov | 1 | -1/+2 | |
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs | |||||
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
2015-10-14 | Fixed Robust-bound GetTexture handler that had been knocked off with the new ↵ | Diva Canto | 2 | -3/+434 | |
sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different. | |||||
2015-10-06 | dont send of the contents of LinkFolders also on Multiple folder fetch. ↵ | UbitUmarov | 1 | -3/+3 | |
Outfits changes still seem to work, except FS that doesnt delete the links to previus outfits, as singularity does | |||||
2015-10-06 | dont send of the contents of LinkFolders | UbitUmarov | 1 | -0/+5 | |
2015-10-05 | send DisplayNames dates in UTC and not region local time. send a next ↵ | UbitUmarov | 1 | -2/+5 | |
update date that can be parsed and make it also in future so name edition is blocked since we don't suport them. (singu fails to display date, and seems to fail converting utc to local time | |||||
2015-09-12 | try to better merge avn and os fetchinventory and fetchinvdescendents | UbitUmarov | 3 | -445/+92 | |
2015-09-11 | inventory mess return to the state before divas cache issue | UbitUmarov | 6 | -87/+1343 | |
2015-09-11 | change to avn fecthinventory and webfecth.. code | UbitUmarov | 6 | -1343/+87 | |
2015-09-04 | comment a large debug message | UbitUmarov | 1 | -1/+1 | |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 4 | -178/+61 | |
2015-08-24 | turn off KeepAlive | UbitUmarov | 2 | -8/+8 | |
2015-08-18 | do keepalive on mesh and texture GET. Dont use reusecontext any where. | UbitUmarov | 2 | -8/+8 | |
setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors. | |||||
2015-08-08 | WARNING: massive refactor to follow libomv's latest changes regarding ↵ | Diva Canto | 2 | -5/+5 | |
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed! | |||||
2015-07-31 | Eliminated several warnings | Oren Hurvitz | 1 | -2/+5 | |
2015-06-23 | FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero ↵ | Diva Canto | 2 | -1/+37 | |
is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often. | |||||
2015-06-04 | Mantis #7603 -- bad folders in inventory could produce null pointer ↵ | Diva Canto | 1 | -1/+1 | |
exception. Thanks for the line numbers in the exception trace. | |||||
2015-06-04 | Mantis #7567. Once again, avoiding prefetching linked items within linked ↵ | Diva Canto | 1 | -14/+0 | |
folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully. | |||||
2015-06-03 | Mantis #7567: added an 8-sec expiring item cache to the inventory network ↵ | Diva Canto | 4 | -22/+25 | |
connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). Other minor changes: - added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called - brought linked items in linked folders back to being prefetched | |||||
2015-06-02 | I suspect the viewer doesn't need the target of linked items inside linked ↵ | Diva Canto | 1 | -14/+14 | |
folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify. | |||||
2015-06-02 | New unit tests for FetchInventory2 cap. | Diva Canto | 1 | -0/+170 | |
2015-06-02 | Mantis #7567. One of the reported log messages showed this: | Diva Canto | 1 | -3/+26 | |
09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that. | |||||
2015-06-01 | Mantis #7594: putting things as they were before regarding duplicate ↵ | Diva Canto | 2 | -4/+42 | |
removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis. | |||||
2015-06-01 | Mantis #7594. Fixing the broken code I just introduced. | Diva Canto | 1 | -1/+4 | |
2015-06-01 | More on mantis #7594, this a=time addressing the reported exception, which ↵ | Diva Canto | 1 | -0/+3 | |
seems to be a separate issue from the duplicate folders. |