Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory... | Justin Clark-Casey (justincc) | 2011-11-25 | 1 | -8/+15 |
* | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 2011-09-09 | 1 | -3/+2 |
* | Don't need to try both AssetService.Get and GetCached in GetMesh since Get al... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -36/+9 |
* | Comment verbose debug message in GetTexture | Diva Canto | 2011-05-08 | 1 | -1/+1 |
* | Squish a warning | Melanie | 2011-05-05 | 1 | -1/+0 |
* | Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabi... | Diva Canto | 2011-05-02 | 1 | -1/+1 |
* | WebFetchInventoryDescendents working. Tested with robust. | Diva Canto | 2011-05-02 | 2 | -0/+375 |
* | Refactored the GetMesh module into a handler and a module, to be the same as ... | Diva Canto | 2011-05-02 | 4 | -0/+222 |
* | Works! | Diva Canto | 2011-05-02 | 2 | -9/+6 |
* | Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur... | Diva Canto | 2011-05-01 | 2 | -0/+429 |