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path: root/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs (follow)
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* some cleanupUbitUmarov2018-07-141-30/+26
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* mantis 7885: robust asset services have no cache and only accept a asset ID ↵UbitUmarov2018-03-101-68/+31
| | | | that is a uuid, so regions hack to cache several image formats is not possible. Robut GetTexture is very heavy unless image format is the default (j2k mime type x-j2k), since with no cache image convertions is performed on every request. Adicionally it does expose all textures if the tcp port is public. Avoid using it.
* dispose some MemoryStreamsUbitUmarov2017-05-061-6/+0
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-48/+48
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* robust textures add missing returns or redir caseUbitUmarov2016-12-261-0/+2
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* workaround potencial memory leakUbitUmarov2016-08-221-17/+21
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* Fixed Robust-bound GetTexture handler that had been knocked off with the new ↵Diva Canto2015-10-141-0/+431
sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different.