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path: root/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs (follow)
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* seems to compile ( tests comented out)UbitUmarov2015-09-021-7/+9
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* revised GetMesh to not use intermediate base64 coding schemeFreaky Tech2015-03-051-8/+12
| | | | | | | it delivers binary and has binary as input. base64 intermediate coding makes no sense. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Allow GetMesh capability to be served directly by a server like GetTextureJustin Clark-Casey (justincc)2014-11-251-9/+2
| | | | | To do this required GetMesh to be converted to a BaseStreamHandler Unlike GetTexture connector, no redirect URL functionality yet (this wasn't present in the first place).
* Revert "Removed unused files: Texture/Mesh server connectors"root2014-07-211-0/+79
| | | | This reverts commit f6ea5088f4cc76eddb05b20b5d768f761b0fbd15.
* Removed unused files: Texture/Mesh server connectorsOren Hurvitz2014-07-211-79/+0
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* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-031-7/+8
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Squish a warningMelanie2011-05-051-1/+0
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* Refactored the GetMesh module into a handler and a module, to be the same as ↵Diva Canto2011-05-021-0/+79
GetTexture.