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path: root/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs (follow)
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* * Fix a null ref error in ↵teravus2012-11-241-0/+3
| | | | /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339
* * Plumbing and basic setting of the GetMesh Cap Throttler.teravus2012-11-171-1/+20
| | | | * Last step is to flip the throttle distribution.
* * Fixes mesh loading issues in last commit.teravus2012-11-151-0/+9
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* * Prep work switching the GetMeshModule over to a poll service.teravus2012-11-091-5/+126
| | | | * This still has the image throttler in it.. as is... so it's not suitable for live yet.... The throttler keeps track of the task throttle but doesn't balance the UDP throttle yet.
* Don't need to try both AssetService.Get and GetCached in GetMesh since Get ↵Justin Clark-Casey (justincc)2011-08-181-36/+9
| | | | always calls GetCached and code paths were identical
* Refactored the GetMesh module into a handler and a module, to be the same as ↵Diva Canto2011-05-021-0/+143
GetTexture.