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path: root/OpenSim/Capabilities/Handlers/FetchInventory/Tests (follow)
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-052-3/+3
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* work around some 'tests' error: contents of link folders are no longer sentUbitUmarov2015-11-161-1/+2
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* inventory mess return to the state before divas cache issueUbitUmarov2015-09-112-0/+462
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* change to avn fecthinventory and webfecth.. codeUbitUmarov2015-09-112-462/+0
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* WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto2015-08-082-5/+5
| | | | | | | inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
* FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero ↵Diva Canto2015-06-231-0/+25
| | | | is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
* Mantis #7567: added an 8-sec expiring item cache to the inventory network ↵Diva Canto2015-06-031-4/+4
| | | | | | | | connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). Other minor changes: - added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called - brought linked items in linked folders back to being prefetched
* New unit tests for FetchInventory2 cap.Diva Canto2015-06-021-0/+170
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* Mantis #7594: putting things as they were before regarding duplicate ↵Diva Canto2015-06-011-0/+39
| | | | removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.
* Improved comments on fetch inventory testsDiva Canto2015-05-101-1/+12
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* Added unit tests for FetchInventoryDescendents ↵Diva Canto2015-05-101-0/+217
http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents Also, consolidated the location of the files that handle inventory capabilities.