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2013-07-15Add request received/handling stats for caps which are served by http poll ↵Justin Clark-Casey (justincc)1-6/+87
handlers. This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding. Other refactoring was required to get logic into the right places to support this.
2013-07-08minor: Add back commented out logging message in Caps.RegisterHandler() that ↵Justin Clark-Casey (justincc)1-0/+1
I accidentally removed.
2013-07-08For stat purposes, add names to capability request handlers where these were ↵Justin Clark-Casey (justincc)1-1/+0
not set
2013-02-18Fix an issue where the viewer would request the seed cap beforeMelanie1-0/+13
there was a handler for it.
2011-11-24Stop passing a request handler to the initial caps.RegisterHandler in ↵Justin Clark-Casey (justincc)1-4/+3
EventQueueGetModule since this is immediatley replaced by a poll server handler. This allows us to comment out a bunch of code and simplify the codebase and readability.
2011-05-06remove further mono compiler warningsJustin Clark-Casey (justincc)1-2/+2
2011-05-02WebFetchInventoryDescendents working. Tested with robust.Diva Canto1-0/+4
2011-05-01Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto1-1235/+26
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
2011-05-01How this might look like from a configuration perspective. Changes ↵Diva Canto1-0/+13
OpenSimDefaults.ini.
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto1-0/+0
2011-02-18Put some CapabilitiesModule null checks in SceneJustin Clark-Casey (justincc)1-1/+0
Stop tests setting up a capabilities module by default
2011-01-19with mic's permission, reduce appearance, baked texture logging verbosity ↵Justin Clark-Casey (justincc)1-4/+4
for now
2010-12-20Shooting in the dark for solutions to the appearance problemMic Bowman1-6/+6
2010-12-03Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman1-0/+4
and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
2010-11-30Various bug fixes for appearance handlingMic Bowman1-0/+4
2010-11-23Fix some crashes caused by the addition of the CreatorData columnMelanie1-0/+1
2010-11-22Fix some crashes caused by the addition of the CreatorData columnMelanie1-0/+1
2010-10-29Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)1-3/+1
commenting out most of them as per Mic
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim1-1/+13
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-1/+3
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-14Kill some magic numbers in the caps moduleMelanie1-3/+3
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-09-02Implement UploadBakedTexture capMelanie Thielker1-0/+105
2010-09-02Implement UploadBakedTexture capMelanie Thielker1-0/+105
2010-08-20Unit test breakage fix.Diva Canto1-2/+2
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-1/+1
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-1/+1
2010-05-15Finalized the client's TCP IP address verification process for HG1.5.Diva Canto1-2/+10
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+1
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2009-12-22Add a data path for error messagesroot1-8/+13
2009-12-22Add a data path for error messagesroot1-8/+13
Committed from my other box where git is not configured properly Signed-off-by: Melanie <melanie@t-data.com>
2009-11-11minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-4/+1
unknown asset type, and log an error if it ever does happen
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-1/+1
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-09-10Many databases contain folders with invalid folder ID. Folder IDs areMelanie1-1/+1
supposed to be within -1 .. 22 and other values break inventory loading. This patch fixes it and allows inventory to load. Invalid folder types will be treated as ordinary folders.
2009-09-02Correct the icons on wearables in agent inventory. To fully correct the issueMelanie1-1/+1
immediately, run update inventoryfolders set version=version+1;
2009-09-02Prevent the Viewer's threaded inventory retrieval causing a OOM and overloadMelanie1-35/+45
the inventory server by serializing upstream requests.
2009-08-29Fix up WebFetchInventoryDescendents to really return all data needed,Melanie1-16/+12
especially the folder version and the subfolders. Fixes inventory search hang and folders not loading.
2009-08-28Modify CAPS inventory code. Currently this is not executedMelanie1-31/+50
2009-06-22Update svn properties.Jeff Ames1-1212/+1212
2009-06-18* Corrected CAPS namespacesArthur Valadares1-1/+1
* "luke, use the sed"
2009-06-18Moved OpenSim/Framework/Communications/Capabilities up to ↵diva1-1212/+1212
OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-22cleaning out warnings.Dr Scofield1-1/+1
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva1-3/+4
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-13Disabling WebFetchInventoryDescendents CAPs for the time being as itDr Scofield1-2/+4
seems to screw up standalone mode.
2009-05-10Small asset cache addition. Comment a debug output left in CAPSMelanie Thielker1-3/+3
2009-05-09Fixed handling of inventory a bitHomer Horwitz1-3/+11
- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
2009-05-08fix up the comments a littleSean Dague1-3/+2
From: Sean Dague <sdague@gmail.com>