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2010-05-28comment out large chunks of appearance/inventory region access services to ↵Justin Clark-Casey (justincc)2-660/+656
eliminate warnings that this code is unused
2010-05-18Allow remote admin to be used on a different port from the main region portMelanie Thielker1-2/+3
2010-05-18Allow remote admin to be used on a different port from the main region portMelanie Thielker1-2/+3
2010-05-08More cleaning on presence. Friends online/offline works again.Diva Canto1-3/+3
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto1-1/+1
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-04-05* May fix mantis #4603.Diva Canto1-1/+3
* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 ↵Thomas Grimshaw2-2/+2
so it can be reverted then.
2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake3-22/+18
GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-02-22Changed asset CreatorID to a stringJohn Hurliman3-4/+4
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman3-4/+4
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-2/+3
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-2/+2
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-2/+2
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-2/+2
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2-4/+4
2010-01-11This fixes the problem that region modules (new style) weren't being recognized.Diva Canto1-9/+13
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2-2/+2
2010-01-11Remove CreateCommsManagerPluginMelanie2-155/+0
2010-01-11Refactor. Instantiate sim status handlers in opensim base, not in a pluginMelanie1-4/+0
2010-01-11Refactor. Move MainServer init to a place with greener grassMelanie1-1/+0
2010-01-10dustDiva Canto1-40/+2
2010-01-10NetworkServersInfo removed from CommsManager.Diva Canto1-18/+1
2010-01-10Some more unnecessary things deleted in Framework.Communications.Diva Canto1-1/+0
2010-01-10All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto1-1/+0
deleted, including old LoginService.
2010-01-10Moved GridInfo service from where it was to Handlers/GridDiva Canto1-6/+0
2010-01-10* Starting to clean the house...Diva Canto1-1/+0
* Fixed circular dependency
2010-01-10* Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto3-25/+29
* CommsManager.AvatarService rerouted
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie3-54/+3
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-08A few more inches... Old friends things removed. Less references to ↵Diva Canto1-12/+19
UserProfileService.
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto6-595/+626
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-2/+2
2010-01-02* Forgotten ILibraryService from yesterdayDiva Canto1-0/+1
* New IAvatarService -- first pass
2009-12-28This is somewhat major-like..... Change the intialization order ofMelanie1-9/+9
Application plugins so that MainServer.Instance gets assigned before RegionModulesController loads the new style shared modules. This is needed because otherwise no new style shared module could register a HTTP method.... if it breaks, you get to keep both pieces
2009-12-28Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵Melanie1-3/+1
MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
2009-12-04Allow terrain heightmaps to be loaded directly from URIs via the remote ↵Justin Clark-Casey (justincc)1-2/+15
admin plugin See http://opensimulator.org/mantis/view.php?id=4418 Thanks StrawberryFride See
2009-11-26Improvements to rAdmin admin_shutdown and admin_restart. Both methods can ↵CasperW1-2/+72
now accept a parameter of noticetype = dialog in order to display a blue persistant dropdown instead of a short notice. Added an optional and configurable delay to the restart method, defaulting at 30 seconds as before. Both methods can also accept a noticetype = none dialog in order to act silently.
2009-11-15Add the ability to send messages to users ir regions via remote adminMelanie1-0/+48
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman3-14/+4
unknown asset type, and log an error if it ever does happen
2009-11-02Fix an invalid argument exception in the remote admin module when.Melanie1-1/+1
Patch from CasperW
2009-10-27Remove the SECS loaderMelanie5-443/+0
2009-10-27* Tweak to region module loading to check for a matching constructor first ↵John Hurliman1-6/+7
instead of throwing and catching exceptions * Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command * Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses
2009-10-21Really make module port selection work. Implement port setting inMelanie1-4/+29
LLProxyLoginModule.
2009-10-20Cleanup and comment the region module loader. Add support for configuringMelanie1-26/+173
a server port to use for modules in a generic way and also add support for disabling modules that don't support proper disabling. Add support for selective loading by class name (advanced users only)
2009-10-16Changing the region module loading foreach loops to typecast things to the ↵John Hurliman1-3/+3
IRegionModuleBase interface where AddRegion(), RegionLoaded(), etc. actually exist. Shot in the dark at fixing the Mono issue
2009-10-16Reverting the previous ugly hack and replacing it with try/catch statements ↵John Hurliman1-10/+4
for each RegionLoaded() call. This probably won't fix nebadon's crash, but it seems like a good idea
2009-10-16A very ugly and temporary hack to disable the RegionCombinerModule ↵John Hurliman1-2/+9
RegionLoaded from firing for testing
2009-10-16Adding noisy debug for nebadonJohn Hurliman1-0/+1
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2-3/+4
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-8/+8
- adding LandDataSerializer to OAR mechanics
2009-10-01Formatting cleanup.Jeff Ames3-106/+51